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Thread: FFUR - Huge Release !!

  1. #711
    hi.. does it exist some russian weapon with aimpoint, i think it would be good for the balace of both sides. or does it exists but russians dont use them?

  2. #712
    yes i agree with you, it would effect te gameplay if you only add it to the usa and not the russian side eaven if it isn t total true, and the ironsites are so beautifuly done so i think you should leave the things as they are

  3. #713
    Chief Warrant Officer Thunderbird's Avatar
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    No, Spetznatz units and russian regular forces don't have "aimpoint" riffles, they have their own scopes and we will make things as authentic as possible, in fact AI's accuracy will absolutely not change in game, with or without scopes.
    Btw Aimpoint & Acog are mainly used by militaries in theaters of urban warfare, so they won't be that helpful to take out an enemy over 300 meters.
    But we will incorporate them in order to make the used equipments as authentic as possible.

    Regards
    TB84



    - Former FFUR MOD Leader (For Operation Flashpoint).
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  4. #714
    hi.. the us ironsites are also very beautiful. i like the russians weapons like they are, what i mean is, maybe it would be possible to add or replace just one, spetsnatz with silencer. And it would be very nice with some more units in the mission editor, not so they pop up in bis missions or campaing. but to use to make more missions and dont have to mix different addons, so u just need ffur to play. i supose it will be needed more RAM to this, maybe there is a way???,,,, Units like tunguska,RHS soon ready T-80UM1 , and other GOOD modern units.2005..

  5. #715
    Chief Warrant Officer Thunderbird's Avatar
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    We expect to make a lot of changes and enhancements within the incoming packs.
    We're hardly working on'em and we envisage to publish a detailed list of enhancements very soon.


    Regards
    TB84

  6. #716
    Quote Originally Posted by (thunderbird84 @ Nov. 16 2005,10:48)
    No, Spetznatz units and russian regular forces don't have "aimpoint" riffles, they have their own scopes and we will make things as authentic as possible, in fact AI's accuracy will absolutely not change in game, with or without scopes.
    Btw Aimpoint & Acog are mainly used by militaries in theaters of urban warfare, so they won't be that helpful to take out an enemy over 300 meters.
    But we will incorporate them in order to make the used equipments as authentic as possible.



    Regards
    TB84
    only the elite spec ops of the russian army have the fancy optics on their guns afaik. btw, in the 05 pack you have the stechkin aps as the russian sidearm. this is mainly a police weapon, the army would mainly still have the makarov, and the spetsnaz would have the fancier guns like the gsh-18.

    btw, are you replacing all the wip m4s with jackal's?



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  7. #717
    Chief Warrant Officer Thunderbird's Avatar
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    There's any GSH-18 to use as replacement for Spetznatz Units.
    Btw, I still don't know if I will replace all wip weapons by SJB ones or not...
    In fact both of them are very good, but with no offense towards wipman, I prefer SJB ones cuz they're a bit less shiny and I do like their 'transparent' scopes, they make 'em' more realistic.
    Now it depends on you,
    *waiting for your opinion about your favorite M4 pack*


    Regards
    TB84

  8. #718
    Quote Originally Posted by (thunderbird84 @ Nov. 16 2005,17:06)
    There's any GSH-18 to use as replacement for Spetznatz Units.
    there is, in OCRS weapons pack

  9. #719
    Chief Warrant Officer Thunderbird's Avatar
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    Thanks, will check it out.

    regards
    TB84

  10. #720
    i dont like the sound of changing the weapons to the M4 even if it is happening in real life i think stick to the M16
    if people disagree thats fine is it possible to edit all the names so if you replace the addon with the one on FFUR curreently it will replace the weapons with the M16 without errors just a little thing i would prefer i suppose its no big deal if i have to put up with the M4

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