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Thread: "Cannot load mission" msg for weapons?

  1. #1
    I've posted this at OFPEC but I'd also like to post here so it gets "asked" to more people:

    Quote Originally Posted by [b
    Quote[/b] ]Hello. ***I have an addon Soldier that uses weapons from a weapon pack (UP_WW2)... the problem is...well, I dunno. ***addOnsAuto doesn't list "up_ww2" in it. ***If I hand code it, that still doesn't work. ***I can't get rid of the "Cannot load mission, missing addons up_ww2"! ***I can play the mission fine (and use the weapons)...I don't want people to see that message when they start.

    How can we get OFP to load addon weapons packs if no other addon pack lists the weapons pack as a "requiredaddons", and the weapons pack has no placeable object for the map (so that it is recorded as being needed)?

    Thanks for the help! ***I did a search 'cause I think this was answered a million times already, but found nothing.
    Thanks for humoring me, and maybe this won't make a "double post" so bad: *** *** ***

    Doolittle

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  2. #2
    Did you put up_ww2 in the RequiredAddons in the CfgPatches section of your soldiers config? Like so:
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches
    {
    class MyAddon
    {
    units&#91;&#93; = {MySoldier};
    weapons&#91;&#93; = {};
    requiredaddons&#91;&#93; = {&#34;up_ww2&#34;};
    requiredVersion = 1.96;
    };
    };[/QUOTE]

  3. #3
    Unfortunately, it&#39;s not my addon. I am more a map maker. I tried WordPad adding "up_ww2" to the addOnsAuto of mission.sqm, but that didn&#39;t work. I thought maybe adding a Proxy Gun that I found in the up_ww2 config.cpp would work but it said that wasn&#39;t a placeable object. I tried adding a up_ww2 weapon to the cargo of a WeaponHolder. When the game starts I can see the new weapon on the ground. As soon as I pick it up I get the error again....up_ww2 not found.

    Doolittle

  4. #4
    provide us with a link to the addon please to check if thats the reason or not. thanks &#33;

  5. #5
    You don&#39;t have to do that. The download is huge. It&#39;s the WWII Collection Mod. The author has units that use up_ww2 guns but he doesn&#39;t say it&#39;s a required addon....so OFP doesn&#39;t at it to the mission.sqs required addons list. I don&#39;t think a mapmaker can fix it without releasing a fix for the addon.

    It would be nice to know: how to have OFP ask the user if they have the ISLAND that the map uses...and if they have WEAPONS/AMMO on the map. Right now the game just lets you play.

    Doolittle

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