I was curious if anyone discussed a method in which a formula was used to determine the outcome of a land battle.
Factors for the formula would be:
Vehicle class (T-55,T-72,T-80,BMP,etc.)
Type of vehicle (artillery, Air defense, armor)
Type of armor ***(exposed, light armor, heavy armor)
Situation (defensive, rearguard, offensive)
I'm trying to help someone find a less complex or CPU intensive way to determine land battles while keeping it realistic.
Any info on this would be greatly appreciated.