RaZoR X 1 Posted September 20, 2005 sorry for the stupid question but how do I add custom music to my missions? i am making my own Terminator war mission and i just have to have the music! thanks for any help Share this post Link to post Share on other sites
Balschoiw 0 Posted September 20, 2005 From the Mission Editing FAQ just on top of the Mission Editing thread: Quote[/b] ]Make a folder in your mission folder, name it Music.Into your description.ext (if you don't have one, create one) in your mission folder, put in the following. Code Sample class CfgMusic { tracks[]= { music1, music2, music3 }; class music1 { name = "music1"; sound[] = {\music\music1.ogg, db+0, 1.0}; }; class music2 { name = "music2"; sound[] = {\music\music2.ogg, db+0, 1.0}; }; class music3 { name = "music3"; sound[] = {\music\music3.ogg, db+0, 1.0}; }; } . Change each "music#" to the name of each music file's name. Share this post Link to post Share on other sites
RaZoR X 1 Posted September 21, 2005 thank you Balschoiw Share this post Link to post Share on other sites
RaZoR X 1 Posted September 21, 2005 ok now can someone link me to a good .OGG and .EXT tool? i have the music in .Wav format and need to convert. thanks Share this post Link to post Share on other sites
456820 0 Posted September 21, 2005 you can use Gold Wave i didnt like it at first but now its great you can preview all files that ofp uses apart from .WSS and you can save in those formats its very good Share this post Link to post Share on other sites
thobson 38 Posted September 22, 2005 Here is a list of some stuff you might need: Free sound resources For sound editing I use the sound editor that comes with Roxio DVD/CD burning software, and Dexter. Neither of which are free so don't qualify for the above list. Share this post Link to post Share on other sites
RaZoR X 1 Posted September 22, 2005 thanks THobson !!! every bit of information helps Share this post Link to post Share on other sites
thobson 38 Posted September 23, 2005 You are very welcome. Share this post Link to post Share on other sites
RaZoR X 1 Posted September 23, 2005 IT WORKED !!!!!! BI FORUMS ROCKS!! Share this post Link to post Share on other sites
RaZoR X 1 Posted September 23, 2005 ok part 2 of this project ... I have no problem attaching music to my user missions now and in the editor it works fine in the preview but when I export to multiplayer the music does not stay with the mission  what am i doing wrong? Share this post Link to post Share on other sites
nominesine 0 Posted September 26, 2005 How do you "export" your mission? Most likely, you are using the built in function "Export to multiplayer missions", right? And  you have exported the same mission file several times, but it doesn't seem to update when you export a second time?!? Well it doesn't. OFP engine bug/feature. That's life You need to delete the first pbo from MP missions, before you can export the entire mission folder again (and thus make a new pbo). Share this post Link to post Share on other sites
LtUlrich 0 Posted November 20, 2005 Or be like me and save to a different name/version level every time you make changes and/or export. This is very handy when you need to go back to a previous save. The drawback is you need to copy your music, description.ext, scripts, etc. to the new mission folder before you export, and you end up with lots of mission folders (which can be deleted easily enough). Share this post Link to post Share on other sites