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Thread: Handsignals Command System Released!

  1. #151
    How do you get it to work with FFUR or the campaign mods in the game?
    Last edited by Patchman123; Jul 23 2012 at 01:20.

  2. #152
    You can't, since it's a modder resource

    However, you could try to add it with init eventhandlers, but even with that it wouldn't work as intended (12 units per squad in ofp vs the complete platoon for handsignals)


  3. #153
    Quote Originally Posted by NacroxNicke View Post
    You can't, since it's a modder resource

    However, you could try to add it with init eventhandlers, but even with that it wouldn't work as intended (12 units per squad in ofp vs the complete platoon for handsignals)
    How do you do that?

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