Use high resolution textures like 1024x1024
I've tried even 2048 x 2048 but it's still crappy
some colours become pixelated for one reason or another but remember that bulldozer wont always mip map stuff correctly - try zooming in and out onto the newly textures area etc and it should become more hi res - dont take what you see in bulldozer as the gospel truth, it can be very deceiving
I created yesterday a concrete texture:
2048 x 2048 (576 pixels)
pac: (converted with textview): 1.366kb
*unfortunately i can't find any working link for pan-tool*
I then applied them both onto one of my buildings and guess
which did look sooo much better
Yeah the tga one.
It's also a matter of the size of the texture window when
applying it in o2 (off course something what is only logical,
but should be mentioned in case you don't think on this).
But remind that it's also a matter of how many pixels a picture
contains - the more pixels per cm/inch, the higher the quality.
Picture size then again deals about how the dimension of the
picture is, when applying it onto a face.
plz correct me someone, if i spoke total crap now, but that's
how i understand and experienced it.
Never argue with idiots - they just take you down to their level
to beat you there with experience
arabic objects/buildings thread
also remember to copy and paste your flashpoint cfg from your game into the bulldozer directory and overwrite the orignal one... the cfg contains what preferences you decided (texture viewing size, etc etc) and if its not set up correctly, your textures will always look crap
Yea textures in buldozer look very blurry but ingame they look very ok
Of all the conversion tools, O2 itself is giving me the best result, not that I consider it good
i.e. take a TGA file and ask O2 to load it into a tex window, it converts it and you'll find the new coresponding PAA file in the DATA directory of O2. Unload the tex file, move the paa file from data to your addon directory, then load it again.
Of course this is old news to many of yous.
But to some it's notOriginally Posted by ([APS
thx for that one Gnat,
o2 converted paa looks pretty much like the tga version
but same filesize like the textview converted pac
Or use feers paatool which gives you even better quality.