I like to begin by saying that i played bf2 since the demo was out, and that i was really surprise with the sound in that game (grafics too). the sound of firearms (popcorn sound )sound awsome even if you are at a distance of the guys who fired some shots .could better sound be implement in aras?(i mean weapons sounds), what are the limitations? is there limitation? I know that bf2 is not the same kind of game ....... but id like bis to polish this game the better they can.....and i know they will![]()
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