I was lucky enough to attend E3 last week. Well maybe not so much lucky as the money came out of my own pocket and I had to drive 22 hours straight from Dallas to Los Angeles to get there, but I digress.
The guys from Bohemia were kind enough to meet with me on Thursday. There I had a chance to talk with Maruk Spanel, Bart Van Paassen, and Paul Statham (placebo) about BIS's projects. I even got a hands on with the Xbox version of the game. I was blown away. For anyone doubting OFP and BIS's ability to compete with EA and Battlefield, you should be ashamed. I was able to see that BIS is spending a lot of time to NOT make a mindless shooter. The OFP games will have depth of gameplay that has never been seen in a FPS before.
But Before I start rambling I'll stop there. I have already posted two articles, one for the PC and one for the Xbox, on the World War II Engineer Corps website. It can be found at http://www.3dactionplanet.com/flashpoint/ww2ec. Thank you and enjoy.
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