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KeyCat

What can we do with JIP?

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I'm thrilled by recent days news about Armoured Assault and literally blown away by the OFP 2 screenshoots - way to go BIS!

Lots of details are still unknown but one thing we know is that JIP will be one of the long awaited features and that alone will hopefully breath new life in the somewhat stalled MP community since it's been the missing key to persistent on-line missions/wars.

AA is still a few months away but I'm eager to hear if you other guys/gals have any input on how a "somewhat" realistic and persistent on-line war could look like and still keep the fun part of it. I'm not much of an CTI fan myself, don't like the money thing and looking for something different. Lots of questions and below is some that popped up in my mind...

- How to make various roles (commander, pilots, medics etc.) attractive to players?

- How can a type of chain-of-command be implemented?

- How to handle re-spawn?

- How to handle re-supplies?

- How to handle AI support (if any)?

- What mil equpiment should be allowed and how to balance sides?

- What objectives to win the war?

- How many players can a "reasonable" dedicated server handle at the moment and still be stable?

Any takers?

/Christer (a.k.a KeyCat)

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