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Thread: Enhanced Editor

  1. #1
    What it looks like


    What is it
    This addon is in fact the standalone version of the editor that can be found in the actual ECP
    (notice it is not the one that will be featured in the upcoming 1.075).

    The interest of this addon is double :
    -It will change the actual disposition of the buttons and pannels to offer the user a very large surface of work instead of the small area available with the default BIS disposition.
    -It is totally compatible with any mission, that means it will not add an addon requirement in the mission.sqm , so any mission created with the enhanced editor can be viewed or modified in the classic editor and vice versa without a problem

    You don't need any other addons
    download size +/- 150ko

    ----------------------------------------------------------
    Download mirrors (more when available)

    OFP.info mirror thanks to Hooahman
    ----------------------------------------------------------

    How to install
    1-The easy way-
    ---------------
    Replace (BACK UP THE ORIGINAL FILE FIRST) the file named Ressource.bin from
    X:\Program Files\Codemasters\Operation Flashpoint\Res\Bin\

    by the one included in this archive and place the file largeditor.pbo in
    X:\Program Files\Codemasters\Operation Flashpoint\Res\Addons\
    or
    X:\Program Files\Codemasters\Operation Flashpoint\Addons\

    That's all

    2-The Mod way-
    --------------
    Create a new folder in
    X:\Program Files\Codemasters\Operation Flashpoint\
    name this folder by exemple @EDITORPLUS
    in
    X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\
    create a new folder and name it " Bin " , then place the Ressource.bin included in this archive there
    X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\Bin\


    create a new folder and name it " Addons " in
    X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\

    then place the largereditor.pbo included in this archive there
    X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\Addons\

    Then when launching OFP with -mod=@EDITORPLUS added at the end of the Target line of the shortcut you will have the new editor
    Notice you can start several mods with this new editor , by modifying the
    -mod=@EDITORPLUS into -mod=@EDITORPLUS;@BAS;@LASER (by exemple to start OFP with the editor and a BAS and LASER mods)

    Have fun,
    Sanctuary

    NOTE
    If a mod is already using in its own Bin folder a Ressource.bin : do not overwrite it in such ...\modname\bin\ folder, use one of the 2 previously explained ways of installing this addon.

    Credits
    All the credits and properties belong to the ECP team, i just put this together with the goal to make this standalone and not addon dependant , and did nothing more and have no right on this.
    Thanks a lot to Zayfod for allowing this release.

    Try their ECP 1.071 mod here , it is one of the finest mod available
    http://www.ofpec.com/editors/ecfg/

    And wait for the upcoming ECP 1.075 version, their new incredible work.




  2. #2
    Sergeant Major
    Join Date
    Dec 3 2002
    Location
    Poland, Warsaw
    Posts
    1,567
    Good job Sanctuary, very usefull stuff.

    Could never be arsed to use the ECP original because of the lag on my shitty PC, but now you gave us standalone version, I'll certainly replace the BIS interface once and forever.





  3. #3
    very nice that you finally release this usefull addon

    i had the pleasure of working in this big enviroment for quite some time now, and i must say that i dont want to miss it anymore

    good job Sanctuary, another very usefull addition to OFP

  4. #4
    Appart for the size and placement of the buttons, is there any other features in it, like a "Debugg" feature or something like it?
    Thanks.
    @CERO.

  5. #5
    its "only" the enlargement of the view during mission editing, and the replacement of the buttoms, but if you use the editor alot, you will see that this is an enhancement you dont want to miss anymore, the larger sight keeps you from scrolling/zooming alot

  6. #6
    Thanks Sanc, that was needed for a long time!

    What you want to do is possible, depending on your imagination and the way you implement it

    Join the CiA Coop Nights!

    "Ok Ok they do not certificate "Klobürsten" Addons but this Addons are really for the Ass" (MCPXXL)

  7. #7
    Very good work!

    MfG Lee

  8. #8
    Dynamic Afghanistan viewed with Sanctuarys large editor


  9. #9
    High speed data transfer mirrors from Stealth-Net:

    Enhanced Mission Editor


    Enjoy!


    At last! I hate zooming and scrolling ALL the bloody time!..

  10. #10
    Quote Originally Posted by (Sanctuary @ May 06 2005,15:51)
    the standalone version of the editor
    I would jump through the ceiling if that would be possible!

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