What it looks like
What is it
This addon is in fact the standalone version of the editor that can be found in the actual ECP
(notice it is not the one that will be featured in the upcoming 1.075).
The interest of this addon is double :
-It will change the actual disposition of the buttons and pannels to offer the user a very large surface of work instead of the small area available with the default BIS disposition.
-It is totally compatible with any mission, that means it will not add an addon requirement in the mission.sqm , so any mission created with the enhanced editor can be viewed or modified in the classic editor and vice versa without a problem
You don't need any other addons
download size +/- 150ko
----------------------------------------------------------
Download mirrors (more when available)
OFP.info mirror thanks to Hooahman
----------------------------------------------------------
How to install
1-The easy way-
---------------
Replace (BACK UP THE ORIGINAL FILE FIRST) the file named Ressource.bin from
X:\Program Files\Codemasters\Operation Flashpoint\Res\Bin\
by the one included in this archive and place the file largeditor.pbo in
X:\Program Files\Codemasters\Operation Flashpoint\Res\Addons\
or
X:\Program Files\Codemasters\Operation Flashpoint\Addons\
That's all
2-The Mod way-
--------------
Create a new folder in
X:\Program Files\Codemasters\Operation Flashpoint\
name this folder by exemple @EDITORPLUS
in
X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\
create a new folder and name it " Bin " , then place the Ressource.bin included in this archive there
X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\Bin\
create a new folder and name it " Addons " in
X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\
then place the largereditor.pbo included in this archive there
X:\Program Files\Codemasters\Operation Flashpoint\@EDITORPLUS\Addons\
Then when launching OFP with -mod=@EDITORPLUS added at the end of the Target line of the shortcut you will have the new editor
Notice you can start several mods with this new editor , by modifying the
-mod=@EDITORPLUS into -mod=@EDITORPLUS;@BAS;@LASER (by exemple to start OFP with the editor and a BAS and LASER mods)
Have fun,
Sanctuary
NOTE
If a mod is already using in its own Bin folder a Ressource.bin : do not overwrite it in such ...\modname\bin\ folder, use one of the 2 previously explained ways of installing this addon.
Credits
All the credits and properties belong to the ECP team, i just put this together with the goal to make this standalone and not addon dependant , and did nothing more and have no right on this.
Thanks a lot to Zayfod for allowing this release.
Try their ECP 1.071 mod here , it is one of the finest mod available
http://www.ofpec.com/editors/ecfg/
And wait for the upcoming ECP 1.075 version, their new incredible work.
HOME 
Reply With Quote

