Page 1 of 4 1234 LastLast
Results 1 to 10 of 34

  Click here to go to the first Developer post in this thread.  

Thread: crashes.. are 1.94 and 1.95 patches necessary?

  1. #1

    Unhappy

    I have been experiencing crash to desktop on host machine when I play my own MPMission.

    I heard too many addons could cause CTD.
    I have created mod folder and under this mod, there are 47 addons.

    My MPMission has used both in-game addons and the mod addons.
    When I replace one of my mod vehicle used in the mission with the in-game vehicle, it works without crashing.

    Whenever it crashes, Flashpoint.rpt will report:

    ================================================== =====
    Date: 04/17/05 ***Time: 07:27:23
    ------------------------------***-------------------------
    Exception code: C0000005 ACCESS_VIOLATION at 006070CA
    Version 1.96
    Fault address: ***006070CA 01:002060CA C:\Program
    Files\Codemasters\OperationFla***shpoint&#9 2;FLASHPOINTRESISTANCE.E***XE
    file: *** ***SCORE-OBJ
    world: *** ***Peninsula
    Prev. code bytes: 8B 18 74 0C 8B 4D F0 85 C9 74 05 E8 98 36 EB FF
    Fault code bytes: 83 BB B0 00 00 00 01 75 22 8B 45 EC 8B 40 08 D9


    Registers:
    EAX:10C5E09C EBX:00000000
    ECX:106A7E70 EDX:00000001
    ESI:13B67600 EDI:00000020
    CS:EIP:001B:006070CA
    SS:ESP:0023:0012FA2C ***EBP:0012FA58
    DS:0023 ***ES:0023 ***FS:003B ***GS:0000
    Flags:00010246
    ================================================== =====

    I read about -nomap, tried it. Still CTD.
    However, somehow my OFP was patched with 1.85, 1.90, 1.91, 1.96 without 1.94 and 1.95.

    Do I need to patch it with 1.94 or 1.95?

    or could it because too many addons?

    or I was wondering about addons conflict too..

  2. #2
    Here is my hardware specs:

    - Graphics card : Nvidia Quadro4 980 XGL, 128MB
    - Direct3D HW T&L enabled
    - DirectX 9.0b
    - Intel Pentium 4 3GHz

  3. #3
    ==============================***================== ============***=========
    == C:\Program
    Files\Codemasters\OperationFla***shpoint&#9 2;FLASHPOINTRESISTANCE.E***XE
    ==============================***================== ============***=========
    Exe version: Thu Oct 07 11:35:47 2004


    graphics: ***Direct3D HW T&L , Device: NVIDIA Quadro FX 1100,
    Driver:nv4_disp.dll 6.14.10.6573
    resolution: ***1025x769x32
    Addons:
    ***Camo in camo\, RunwayMarkerYellow in coloredlights\, UltraOWS in
    ultraows\
    ***boat in boat\, NYP_misc2RInter in rinter\, Saw in saw\, Bizon in
    bizon\, Su25 in su25\
    ***LargeRunwayMarkerYellow in coloredlights\, WhiteSilhouettedLight in
    coloredlights\
    ***mv_lr in mv_lr\, NOR_BTR60res in nor_btr60\, gunboat in vosper\, 6G30
    in 6g30\
    ***BIS_WeaponPack in o_wp\, SmallRunwayMarkerGreen in coloredlights\
    ***anim_cust in cust_anim\, sar21 in sar21\, sar21Night in sar21\
    ***RunwayMarkerRed in coloredlights\, BMP2 in bmp2\, RunwayMarkerBlue in
    coloredlights\
    ***RunwayMarkerGreen in coloredlights\, LAW in law\, sar21Day in sar21\,
    Kozlice in kozl\
    ***Steyr in steyr\, SmallRunwayMarkerWhite in coloredlights\
    ***SmallRunwayMarkerBlue in coloredlights\, SmallRunwayMarkerYellow in
    coloredlights\
    ***Env_obj in env_obj\, GlowStick in glowstick\, SM1 in sm1\, AH64 in
    apac\, 5ton in 5ton\
    ***Vulcan in vulcan\, RunwayMarkerWhite in coloredlights\
    ***WhiteIlluminateLight in coloredlights\, M203 in m203\, Farm_animal in
    mig_chicken\
    ***Hunter in hunter\, Kolo in kolo\, Mini in mini\, Trabant in trab\
    ***RedLight in coloredlights\, Kid in nyp_kid\, NYP_misc2tri in tri\,
    G36a in g36a\
    ***CRSAKM in crsakm\, FRange in frange\, NOR_BTR60 in nor_btr60\, BRDM
    in brmd\
    ***Ch47D in ch47\, HMMWV in humr\, LaserGuided in laserguided\, Noe in
    noe\, OH58 in oh58\
    ***XMS in xms\, BIS_Resistance in o\, SmallRunwayMarkerRed in
    coloredlights\
    ***LargeRunwayMarkerWhite in coloredlights\, CRSAKMGL in crsakm\, Flags1
    in flags\
    ***MM1 in mm-1\, LSV in lsv\, NYP_CONFIG in nyp_config\, Bradley in
    m2a2\
    Mods: RES;nyp
    ================================================== =====
    Date: 04/17/05 ***Time: 07:27:23
    ------------------------------***-------------------------
    Exception code: C0000005 ACCESS_VIOLATION at 006070CA
    Version 1.96
    Fault address: ***006070CA 01:002060CA C:\Program
    Files\Codemasters\OperationFla***shpoint&#9 2;FLASHPOINTRESISTANCE.E***XE
    file: *** ***SMI-BRCC-Milestone1-2-3-4-5-6
    world: *** ***Peninsula
    Prev. code bytes: 8B 18 74 0C 8B 4D F0 85 C9 74 05 E8 98 36 EB FF
    Fault code bytes: 83 BB B0 00 00 00 01 75 22 8B 45 EC 8B 40 08 D9


    Registers:
    EAX:10C5E09C EBX:00000000
    ECX:106A7E70 EDX:00000001
    ESI:13B67600 EDI:00000020
    CS:EIP:001B:006070CA
    SS:ESP:0023:0012FA2C ***EBP:0012FA58
    DS:0023 ***ES:0023 ***FS:003B ***GS:0000
    Flags:00010246
    ================================================== =====

  4. #4
    Warrant Officer
    Join Date
    Oct 11 2004
    Location
    Germany, near Hannover
    Posts
    2,167
    How much RAM is installed on your machine?
    MB: Gigabyte GA-MA770-UD3 - CPU: AMD Phenom II X4 945 - RAM: Corsair XMS 8GB DDR2 RAM-800 MHZ - Video: EVGA GTX 660 TI SC 3GB - Sound: Asus Xonar DX PCI Express 7.1 Audio Card - OS: Win7 Home Premium 64 BIT
    Buy the Games you play.
    This should be the minimum support and respect to the Developers work.

  5. #5
    1 GB of RAM

  6. #6
    i have started to get a error also in 1.96 stating my machine is out of memory yet i have 1gb of ram and then it crashed my video drivers making me have to reinstall them again

  7.   Click here to go to the next Developer post in this thread.   #7
    Über Verwalter Placebo's Avatar
    Join Date
    Jul 23 2001
    Location
    Visby, Gotland, Sweden
    Posts
    21,006
    Juxie try uninstalling completely then just using the 1.75-1.96 patch for whichever version you have: Resitance 1.75 - 1.96 or GOTY 1.75 - 1.96

    caveman are you using -nomap? I'll bet you're not? Search for "out of memory".
    If someone reports an issue/complains about the Alpha etc, replying in the thread "dude it's an alpha" doesn't really help anyone! Point them to the Arma3 Alpha feedback tracker instead please!

    Please do not PM or Email me directly about your CD Key issues, follow the guidance in this thread instead.

  8. #8
    yep i`m using the -nomap

  9. #9
    Hi placebo

    when I tried to patch, it prompt me to patch 1.85 (success)
    which I did and patch 1.96 but it failed

    do I need to patch all again?

  10. #10
    oopss.. sorry my mistake..
    I am supposed to patch Resistance..

    Got it patched to 1.96 now.

    Anyway, tested my mission once, don't get crash
    will test further..
    but wondering why I need to actually re-install and patch it with only 1.96

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •