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Thread: OFP/VBS coverage on marine.mil

  1. #11
    Master Sergeant
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    Yeah, but look at it this way. ***Human players are more inherently creative and if your fighting force on force with other Marines (or ex-mil civvies playing) you can start to feel the sweat of realizing that somebody (game-wise) is out to blast you, and you respond in kind. ***Sure the AI is effective, but it's a bot, programmed responses, and can't figure out a good position to ambush a patrol in the city, or how to act like some farmer paid to shoot at Americans, or what have you. ***And as far as using the Tonal map, haven't seen it, but it could be representative of what it's like over there. ***Where I was at wasn't totally unlike some of the maps I've seen in VBS1.

    And while it will never approach the feeling of real bullets whizzing by (or RPGs for that matter too, and Winters nails it on the head for that matter), firing your weapon, hoping you make it back, not get blown up by an IED, get hit by a mortar round, etc. ***It's about as close as you can get to the real thing. ***We didn't get that sort of training so I really wouldn't knock it too much.

    @Lt HuNTeR: Some Iraqi citizens are happy the US is there, and obviously don't like us. ***But try going to a girls school on a humanitarian mission and look into their eyes, then think of what you have to deal with everyday on patrol. ***That'll make you think.

    And by reading the scenario in that snippet. I would say it's fairly unrealistic, least the point of snipers killing drivers. One time they set up a (supposedly, but I think that was RUMINT more than anything else) .50 in the treeline and tried to hit the convoy I was helping to escort out of sector. Then there were guys on the rooftop (which the gunner on my vehicle got), so the movie style ambushes are present, as well as more complex ones. The good thing is that these guys are going with the knowledge that the insurgents can get lucky too seeing as the CO died, as of course it can happen.



    JFO, 3-1 Infanty Division, Korengal/Pech River Valley, Afghanistan | DCS: Black Shark Texture Artist | http://562.50megs.com/LOMAC | http://www.virtualnavairops.com/

  2. #12
    Chief Warrant Officer
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    Quote Originally Posted by [b
    Quote[/b] ]MARINE CORPS BASE CAMP LEJEUNE, N.C. – An up close view of the convoy simulation seen by Marines training at the II Marine Expeditionary Force, Simulation Center. Marines from 2nd Intelligence conducted simulated missions as part of workups toward field training exercises and deployment to Iraq later this year (Official U.S. Marine Corps photo by Cpl. Ruben D. Maestre)
    Photo submitted 05/26/2005 Taken by Ruben D. Maestre
    USMC.mil

  3. #13
    Wait..what is that? Do i see a crosshair in that pic?

  4. #14
    I was Batdog Cozza's Avatar
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    Quote Originally Posted by (Lt HuNTeR @ Mar. 11 2005,05:50)
    The real use for military sims is to practice communication, no simulator can ever replace 3 days in the mud without sleeping, constantly having to keep alert while performing your tasks.
    Give them a huge pack of batterys and a laptop. And make them roll in the mud and let them play VBS1 for 3 days straight

  5.   Click here to go to the next Developer post in this thread.   #15
    Quote Originally Posted by (Heatseeker @ May 27 2005,11:16)
    Wait..what is that? Do i see a crosshair in that pic?
    Well they are not really using VBS1 to learn marksmanship. It's probably in many ways hassle enough to use a keyboard and mouse, making it even more difficult to operate the sim could just be a pain in the ass providing no training.



    "Peace can not be kept by force. It can only be achieved by understanding." Albert Einstein

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  6. #16
    Quote Originally Posted by (bn880 @ May 28 2005,17:23)
    Quote Originally Posted by (Heatseeker @ May 27 2005,11:16)
    Wait..what is that? Do i see a crosshair in that pic?
    Well they are not really using VBS1 to learn marksmanship. ***It's probably in many ways hassle enough to use a keyboard and mouse, making it even more difficult to operate the sim could just be a pain in the ass providing no training. ***
    OMG 3rd person too? n00bs .
    p.s. im obviously just joking...the article is interesting .

  7.   This is the last Developer post in this thread.   #17
    Took me a while to find the pics as they're in the photo gallery, not in the new stories. Links provided below for HI-RES...

    Story Id #: 2005526145459

    Quote Originally Posted by [b
    Quote[/b] ]
    MARINE CORPS BASE CAMP LEJEUNE, N.C. (May 15, 2005) -- The youth and inexperience in the eyes and faces of many of the Marines who have been in the Corps barely a year is still apparent to the casual observer. Their facial expressions belie their curiosity about additional training they will receive from their first unit in the Fleet Marine Force. The veterans who have been to Iraq and Afghanistan and the “lifers” - the older Marines who plan on serving for at least 20 years and remember the peacetime deployments to exotic locales - already understand the process for training for war. The training seems more routine for them, as if it has become a daily part of their personal lives.

    Less than two months after completing an Iraq combat tour, 2nd Intelligence Battalion, II Marine Expeditionary Force, prepared for deployment to that part of the world. For many of the Marines, it will be their first deployment. For others, it will be their second, or more, mission to Iraq.

    “We did 70 plus combat patrols in Iraq,” said Pfc. Coleman Ruster, a native of Oklahoma City, and a Purple Heart recipient assigned to Ground Sensory Platoon, 2nd Intel. “Hopefully, we can get them [Marines who have not deployed to Iraq] up to the point where we were at from what we learned from our missions.”

    The training in preparation for deployment to the Middle East was not unique to 2nd Intel. Hundreds of units within the Marine Corps and U.S. military have completed deployment workups prior to leaving for Iraq. At the same time last year, 2nd Intel was in the field learning about convoy operations and practicing with the use of small arms.

    “I think the training will be more effective this time,” said Staff Sgt. Kevin Phillips, of Keene, N.H., a targeting chief assigned to the unit. “We have better training based upon what we did last year and during the first deployment. Convoy training and weapons employment are two big things we are focusing on.”

    For the upcoming mission to Iraq, the unit began training with an emphasis on technology and the rule of law. This portion of pre-deployment training consisted of classes reviewing laws of war and the use of computers for virtual combat simulations.

    The lectures covering laws of war and rules of engagement are mandatory for all commands deploying to combat zones so each individual is made aware of the necessity of adhering to those regulations. .

    “All commanders have a duty to let their subordinates know what the rules of war are,” said Col. Patrick McDonough, instructor with the base Judge Advocate division. “This class is given to the rules set forth by the Geneva Convention.”

    At II MEF simulation center, 2nd Intel Marines huddled over desktop computers during a computer simulation program on convoy operations.

    The simulation offers Marines a first-and third-person perspective of the convoy training. The trainees on every other computer use hand-held radios to communicate with each other on the convoy, while programmers at the simulation center pose as virtual insurgents, attacking the convoy with explosives and sniper fire.

    Some Marines do not understand the training value of a simulator that does not surround the trainee with the dust, sweat and grime that accompanies a convoy in the field. In reality, the simulated convoy operations give Marines who have never ridden an actual convoy an excellent introduction to this mission by giving an overall perspective to how a mission is planned, coordinated and carried out.

    “We have to relay messages, maintain a convoy and deal with threats posed by insurgents,” said Cpl. Jose Trevino, of Pharr, Texas, assigned to Ground Sensor Platoon, 2nd Intel, gearing up for his second deployment. “This is a good way to understand how a convoy works.”

    Training 01

    Quote Originally Posted by [b
    Quote[/b] ]
    MARINE CORPS BASE CAMP LEJEUNE, N.C. – An up close view of the convoy simulation seen by Marines training at the II Marine Expeditionary Force, Simulation Center. Marines from 2nd Intelligence conducted simulated missions as part of workups toward field training exercises and deployment to Iraq later this year (Official U.S. Marine Corps photo by Cpl. Ruben D. Maestre)

    HIRES

    Training 2


    Quote Originally Posted by [b
    Quote[/b] ]
    MARINE CORPS BASE CAMP LEJEUNE, N.C. – Cpl. Jose A. Trevino, a ground sensor monitor with Ground Sensory Platoon, 2nd Intelligence Battalion, II Marine Expeditionary Force, gives a brief over a simulated convoy mission they are about to undertake to his Marines at the II MEF simulation center recently. Trevino, of Pharr, Texas, and the Marines from 2nd Intelligence conducted simulated missions as part of workups toward field training exercises and deployment to Iraq later this year. (Official U.S. Marine Corps photo by Cpl. Ruben D. Maestre)

    HIRES



    And where is that band that so vauntingly swore, That the havoc of war and the battle's confusion,
    A home and a country shall leave us no more? Their blood has washed out their foul footstep's pollution.
    No refuge could save the hireling and slave, From the terror of flight, or the gloom of the grave;
    And the Star-Spangled Banner in triumph doth wave O'er the land of the free and the home of the brave!
    (3rd stanza of the Star-Spangled Banner)

  8. #18
    I want to have a map like that! But I don't think my printer could do this

    maybe BIA can ship one with the next VBS1 releases

  9. #19
    Quote Originally Posted by (Winters @ Mar. 11 2005,15:33)
    Quote Originally Posted by [b
    Quote[/b] ]hmm. would they be willing to release their Iraqi mission setups?

    I haven't seen a singly Iraq mission scenario so far ...
    Stay tuned. . . .
    <span id='ME'><center>Mr Burns just started drooling all over the place </center></span>

    REALISM! No, fuck that, FIRE THE LASER!

  10. #20
    Why playing against AI, they could recruit some realy experienced players from flashpoint1985.com and let them play the "insurgents" &#33;
    ..................

    Watch also Part 2 and Part 3 .................................................. ............................*Social Group for ArmA Cineasts, join now!

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