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Thread: OFP/VBS coverage on marine.mil

  1. #1
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    Marines practice with OFP/VBS before going to Iraq

    Quote Originally Posted by [b
    Quote[/b] ]MARINE CORPS BASE CAMP LEJEUNE, N.C. (March 10, 2004) -- Marines are facing rocket propelled grenade attacks, improvised explosive devices, suicide bombers and many other threats found in Iraq, all from the comfort of a computer screen in an air-conditioned cubicle. A modified version of the interactive computer game Operation Flashpoint, with the assistance of some Operation Iraqi Freedom veterans, is training Marines preparing to deploy to Iraq.

    “This training allows units to run through an endless amount of scenarios to prepare them for the unexpected,” said Cpl. Gary W. Hogue, a 21-year-old from Saint Louis, Mo. The 2nd Marine Division field wireman was with Task Force Tarawa when the first Marine ground forces hit Iraq in 2003. He uses his firsthand knowledge of war to plan and execute combat missions on the Virtual Battlefield System.

    “The unit leaders tell us what they want their Marines to experience and we plan out combat scenarios for them on the computer system,” he said.

    Hogue works with Marines and a team of computer technicians to develop and execute the combat missions. The hazel-eyed Marine and his comrades man computers where they control the movements of insurgents. This means the unit undergoing the training has to think on their feet. It isn’t just a computer program they’re up against, it’s a real person.

    “There was a unit which came through here doing convoy training. We (technicians) set the insurgents up with sniper rifles and took out one of the drivers in the vehicles on their computer screens,” Hogue said. The 5-feet-9-inch Marine added, “They went into a frenzy, not knowing what to do. We could have picked the whole convoy off, one by one. These are the mistakes we want units to make here so they don’t make them in Iraq.”

    One unit using the software recently was the 4th Amphibious Assault Battalion, a reserve unit headed to Iraq later this month. The Marines normally train and operate with Amphibious Assault Vehicles in teams, which the computer program replicated. The Marines in each vehicle team were kept together in their own cubicle with a walkie-talkie to imitate the radio they would use to communicate with their platoon commander.

    “It’s OK to make mistakes here. We can find out what problems we’re going to have before we ever hit the ground in Iraq,” said Staff Sgt. Brad R. Reichard, the maintenance chief for the unit. The Boone, N.C., native added, “The best part about this program is when a mistake is made here, no one dies.”

    The unit found this out for themselves when their convoy was attacked by vehicle-born IEDs, suicide bombers and mortars. They were forced to think on their feet when lead vehicles were hit or when a convoy commander was killed.
    Full article + pics

  2. #2
    Acording to 1985 campaign mission Guardian the best thing to do is to step on the wheel and zig zag like crazy .
    Nice read, good to hear they are puting OPF to good use, its good for the marines to have some fun before going into real combat situations .

  3. #3
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    Quote Originally Posted by (Heatseeker @ Mar. 10 2005,18:05)
    Acording to 1985 campaign mission Guardian the best thing to do is to step on the wheel and zig zag like crazy .
    Yeah, except for the fact that in Iraq they have a phenomena called ''Civilians'' there, most of whom are already not too keen on any US soldier, not to mention a bunch of them running you over with their Humvee

    The real use for military sims is to practice communication, no simulator can ever replace 3 days in the mud without sleeping, constantly having to keep alert while performing your tasks.
    Creating ArmA:CWA addons at a snail's pace and newsposter @ OFPr.info.

  4. #4
    AMEN to that!!!


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  5. #5
    Quote Originally Posted by (Heatseeker @ Mar. 10 2005,17:05)
    ... its good for the marines to have some fun before going into real combat situations .
    This is what i meant .
    And they can place civilians in the editor too but my great mouse driving skill would still save the day .
    If not... press get out and zig zag on foot using the fast sprint key .

  6. #6
    Neato. It says something about the fidelity of the OFP experience when we already have several Army approved and funded computer games out there and the Marines are playing Flashpoint. While I'd love to see some of these missions made public (yeah right) I would be more interested in seeing what community content they are using....
    \"...They represent the stripping out of comments and extraneous crud, with bells on.\" - raP vs CPP definition from the BIS Wiki.

  7. #7
    hmm. would they be willing to release their Iraqi mission setups?

    I haven't seen a singly Iraq mission scenario so far ...

  8. #8
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    Quote Originally Posted by (Lt HuNTeR @ Mar. 10 2005,15:50)
    Quote Originally Posted by (Heatseeker @ Mar. 10 2005,18:05)
    Acording to 1985 campaign mission Guardian the best thing to do is to step on the wheel and zig zag like crazy .
    Yeah, except for the fact that in Iraq they have a phenomena called ''Civilians'' there, most of whom are already not too keen on any US soldier, not to mention a bunch of them running you over with their Humvee

    The real use for military sims is to practice communication, no simulator can ever replace 3 days in the mud without sleeping, constantly having to keep alert while performing your tasks.
    I have to disagree with you on that one. The training value of a product like VBS goes way beyond just communicating with each other.

    Sure it wont make you a better driver or a better marksman and will never replace actual field training. But, as a compliment to training in the field it's value is immeasurable. It can teach you to depend on your buddy to watch your back, To allow for practicing fire and maneuver and to also teach that just because someone has a rifle on their back doesnt make them an enemy. This is just a sampling of the feedback received so far.


    Quote Originally Posted by [b
    Quote[/b] ]hmm. would they be willing to release their Iraqi mission setups?

    I haven't seen a singly Iraq mission scenario so far ...
    Stay tuned. . . .




  9. #9
    Quote Originally Posted by (Lt HuNTeR @ Mar. 10 2005,21:50)
    The real use for military sims is to practice communication, no simulator can ever replace 3 days in the mud without sleeping, constantly having to keep alert while performing your tasks.
    Easy... just keep the marines from having 3 days of sleep then put them on the simulator..

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  10. #10
    ...with waterproof laptops, in the mud


    I dont think those setups are that great. Basically, theyve jus got a desert town (possibly tonal for all we know), all the enemies are human controlled, and so are the men

    its basically a big MP teamdeathmatch
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