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Thread: Variations of Steal The Car mission

  1. #1
    I did a brief search for variations of the Steal The Car mission but did not find anything. I was wondering if any of you have any new versions of this mission.

    I created one of my own. I added a sidekick for myself and I changed all the probablilities for enemies to 100%. I also set all the ai levels to 100%. I then added four Spetz-Natz who board a helicopter at the airport and parachute into the city during the fight. Oh yeah, I added a fuel truck to blow up too and an ammo crate in the white house behind the church (yeah, that is a little overkill). I also parked a hummvee next to the church so I can play some CD Music (using Y2K3).

    on edit...

    I also took out the barking dog!
    My variation is fun but I want more. Does anyone have any other variations?




  2. #2
    Notorious TINY title gang member colossus's Avatar
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    Look and search at USER MISSIONS, maybe you find a update there.

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  3. #3
    The one and only OFP MOM
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    I've got an Invasion 1944 rendition on the MOM section at The FAQ.

  4. #4
    The FDF Mod has an interesting version of Steel the car (Im pretty sure it comes packed with 1.3)
    Not a huge amount changed but with many of the Russians off the ground it forces you to check your progress very carefully.
    Hope this helps, and the idea of the Spetz-Natz parachutting in sounds great.
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  5.   This is the last Developer post in this thread.   #5
    Über Verwalter Placebo's Avatar
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    Moving to User Missions.
    If someone reports an issue/complains about the Alpha etc, replying in the thread "dude it's an alpha" doesn't really help anyone! Point them to the Arma3 Alpha feedback tracker instead please!

    Please do not PM or Email me directly about your CD Key issues, follow the guidance in this thread instead.

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