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lukemax

Config problem!!!

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Hi all

I have a problem with my config file:

It loads up the map fine in misson editor but when i put a unit out and press preview it says it cannot load the .world file!

The WRP is

NOGDE.wrp

class CfgWorldList

{

class NOGD {};

};

class CfgPatches {

class NOGD {

units[] = {};

weapons[] = {};

worlds[] = {NOGD};

requiredVersion = 1.85;

};

};

class CfgWorlds

{

class DefaultWorld {};

class Intro : DefaultWorld {};

class NOGD : Intro

{

access = 3;

description = "Nogova 2100";

icon = "\NOGD\_DOA.paa";

worldName = "\NOGD\NOGDE.wrp";

cutscenes[] = {"..\addons\DOA_anims\intro"};

class NOGOVA2100 {};

class Names

{

class Wasteland_City

{

name="Wasteland_City";

position[]={10810,3085,600};

};

class Pretoria

{

name="Pretoria";

position[]={3923,5188,100};

};

};

};

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Try this one:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

// NOGD

#define TEast 0

#define TWest 1

#define TGuerrila 2

#define TCivilian 3

#define TSideUnknown 4

#define TEnemy 5

#define TFriendly 6

#define TLogic 7

#define true 1

#define false 0

#define private 0

#define protected 1

#define public 2

class CfgWorldList

{

class NOGDE{};

};

class CfgPatches

{

class NOGD

{

units[] = {};

weapons[] = {};

worlds[] = {"NOGDE"};

requiredVersion = 1.85;

};

};

class CfgVehicles{};

class CfgSurfaces

{

class Default {};

};

class CfgEnvSounds {};

class CfgWorlds

{

class DefaultWorld {};

class NOGDE: DefaultWorld

{

access=3;

description="Nogova 2100";

icon="\NOGD\_DOA.paa";

worldName="\NOGD\NOGDE.wrp";

cutscenes[] = {"..\addons\DOA_anims\intro"};

class NOGOVA2100 {};

class Sounds

{

sounds[]={};

};

class Animation

{

vehicles[]={};

};

class Names

{

class Wasteland_City

{

name="Wasteland_City";

position[]={10810,3085,600};

};

class Pretoria

{

name="Pretoria";

position[]={3923,5188,100};

};

};

};

};

Planck

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