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DeLiltMon

Problem with binarizing vehicle addons

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After binarizing the UKF Land Rovers and viewing in game, the driver, gunner and cargo proxies are all changed from what they were pre-binarizing to one where the the soldier is standing up and facing 90 degrees to the left of their original position and the icon in squad bar thing is missing.  crazy_o.gif

Has anyone encountered this problem before and does anyone know how to solve it.

I should mention that I used Col Klink's BinarizeIt interface for Binarize and that there are 3 pbos, one for each Land Rover variant plus another one that contains all the common textures for all 3.

1.jpg

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Just guessing here, but have you checked that the p3d proxy

files in the O2 data3d folder and the binarize data folder are

the same (size/date/etc)?

That missing icon is ringing some distant bells, but I can't

remember what the problem was... poo.

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I haven't checked that no, will have a look when I get home from work, thanks Footmunch smile_o.gif

I take it they differ then I need to replace them?

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I'm guessing you could just copy the p3d files in the O2 data3d dir over the top.

Might want to make a backup first.  wink_o.gif

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Hmm there doesn't seem to be any p3ds in the Binarize data folder sad_o.gif

I had another go at it this time not using BinarizeIt and it still this same, however this time I could see what it's doing as the DOS window didn't close automatically before I could read it.

There seem to be a fair few errors in the list wow_o.gif

Quote[/b] ]

E:\Binarize>bin ukflr_90gs

Convert model ukflr_90gs\UKFLR_90GS.p3d -> Opt\ukflr_90gs\UKFLR_90GS.p3d

ukflr_90gs\ukflr_90gs.p3d:1100: Bad proxy object definition proxy:cargo.06

ukflr_90gs\ukflr_90gs.p3d:1100: Bad proxy object definition proxy:cargo.07

File 'ukflr_90gs\mutt_backsklg.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\jeep_kab_sklo1.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\mutt_backsklg.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\jeep_kab_sklo1.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

Convert model ukflr_90gs\UKFLR_90GSCAM.p3d -> Opt\ukflr_90gs\UKFLR_90GSCAM.p3d

ukflr_90gs\ukflr_90gscam.p3d:0.75: Bad proxy object definition proxy:cargo.06

ukflr_90gs\ukflr_90gscam.p3d:0.75: Bad proxy object definition proxy:cargo.07

ukflr_90gs\ukflr_90gscam.p3d:1100: Bad proxy object definition proxy:cargo.06

ukflr_90gs\ukflr_90gscam.p3d:1100: Bad proxy object definition proxy:cargo.07

File 'ukflr_90gs\mutt_backsklg.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\jeep_kab_sklo1.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\mutt_backsklg.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\jeep_kab_sklo1.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

Convert model ukflr_90gs\UKFLR_90GSDES.p3d -> Opt\ukflr_90gs\UKFLR_90GSDES.p3d

ukflr_90gs\ukflr_90gsdes.p3d:0.75: Bad proxy object definition proxy:cargo.06

ukflr_90gs\ukflr_90gsdes.p3d:0.75: Bad proxy object definition proxy:cargo.07

File 'ukflrtext\ukfbonnethingedes.pac' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

ukflr_90gs\ukflr_90gsdes.p3d:1100: Bad proxy object definition proxy:cargo.06

ukflr_90gs\ukflr_90gsdes.p3d:1100: Bad proxy object definition proxy:cargo.07

File 'ukflr_90gs\mutt_backsklg.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\jeep_kab_sklo1.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\mutt_backsklg.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

File 'ukflr_90gs\jeep_kab_sklo1.paa' not found

W:\c\Poseidon\LIB\fileServer.cpp(137) : Cache failure

Convert model ukflr_90gs\vspoloh.p3d -> Opt\ukflr_90gs\vspoloh.p3d

Cannot open texture ukflr_90gs\mutt_backsklg.paa

Cannot open texture ukflr_90gs\jeep_kab_sklo1.paa

Cannot open texture ukflrtext\ukfbonnethingedes.pac

ukflr_90gs\Car_Door_Open.wav

ukflr_90gs\Car_Door_Shut.wav

ukflr_90gs\CloseDoorL.sqs

ukflr_90gs\CloseDoorR.sqs

ukflr_90gs\CloseDoors.sqs

ukflr_90gs\config.cpp

ukflr_90gs\CppStuff.txt

ukflr_90gs\DieselLoop2.wav

ukflr_90gs\Driver.sqs

ukflr_90gs\gasgauge.sqs

ukflr_90gs\LiftTilt.sqs

ukflr_90gs\LowerTilt.sqs

ukflr_90gs\mayak.sqs

ukflr_90gs\numbers.sqs

ukflr_90gs\OpenDoorL.sqs

ukflr_90gs\OpenDoorR.sqs

ukflr_90gs\PoliceSirenLoop2.wav

ukflr_90gs\ReadMe UKFLR90GS.txt

ukflr_90gs\sgs_zvuk.sqs

ukflr_90gs\vsplesk.sqs

20 File(s) copied

E:\Binarize>

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Yeah, that bad proxy definition message looks pretty

'indicative'. Make sure that each one's just a simple three

vertex poly.

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Ok, will double check them, thanks again  smile_o.gif

And I thought Binarizing would be the easiest part crazy_o.gif

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Ok, will double check them, thanks again  smile_o.gif

And I thought Binarizing would be the easiest part  crazy_o.gif

Really?

I've got this bridge for sale, dirt cheap. PM me. tounge_o.gif

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Well it lasted until I downloaded Binarize.

Found the proxy problem, I had a couple of extra cargo proxies in there that I removed but hadn't removed the named selections for them.

The driver, gunner and cargo anims not working seems to have been down to binarize not copying over the anims folder so that's now solved smile_o.gif

That leaves the icon problem and these to track down now

Quote[/b] ]

Convert model ukflr110gs\UKFLR110GS.p3d -> Opt\ukflr110gs\UKFLR110GS.p3d

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:jeepdriver.0

1

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:jeepcodriver

.01

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:cargo.05

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:cargo.02

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:cargo.04

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:cargo.06

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:cargo.03

ukflr110gs\ukflr110gs.p3d: Proxy object should be single face proxy:cargo.07

Strange convex component ukflr110gs\ukflr110gs.p3d in Component23:geometryView

Strange convex component ukflr110gs\ukflr110gs.p3d in Component24:geometryView

Strange convex component ukflr110gs\ukflr110gs.p3d in Component25:geometryView

Strange convex component ukflr110gs\ukflr110gs.p3d in Component26:geometryView

Strange convex component ukflr110gs\ukflr110gs.p3d in Component27:geometryView

Strange convex component ukflr110gs\ukflr110gs.p3d in Component28:geometryView

Strange convex component ukflr110gs\ukflr110gs.p3d in Component29:geometryView

Strange convex component ukflr110gs\ukflr110gs.p3d in Component30:geometryView

Convert model ukflr110gs\UKFLR110GSCAM.p3d -> Opt\ukflr110gs\UKFLR110GSCAM.p3d

No neighbourgh

Shape ukflr110gs\ukflr110gscam.p3d:geometryView - bad components

Convert model ukflr110gs\UKFLR110GSDES.p3d -> Opt\ukflr110gs\UKFLR110GSDES.p3d

No neighbourgh

Shape ukflr110gs\ukflr110gsdes.p3d:geometryView - bad components

Any ideas as to why the icon isn't working? I'm tracking down the other errors at the moment.

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I've worked my way through the list of errors and after a few bottles of Stella realised that the answer to the icon problem was staring me in the face, the texture files themselves were missing from the binarized folder, so a quick bit of copying and problem solved smile_o.gif

Thanks for your help Footmunch smile_o.gif

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Ok, will double check them, thanks again  smile_o.gif

And I thought Binarizing would be the easiest part  crazy_o.gif

Really?

I've got this bridge for sale, dirt cheap. PM me. tounge_o.gif

Meheheh (belated chuckles) biggrin_o.gif

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