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Thread: Real Grid size

  1. #1
    so the default dimensions in visitor are 50 meter grids what if any lag does going to 25 meter grids create??

    IE I changed the default to this

    and added this <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Landgrid=25;[/QUOTE]
    In the CPP
    I am assuming that visitor is like o2 in that for every grid is a poly. so reducing the grid size by half should double the islands poly count?? right? wrong?

    Anybody notice a difference?

    If so give me some insight please



    \"Burrow down in and Blow up the outside world\" (Chriss Cornell)

  2. #2
    I think a 256 X 256 map size and a 25 metre size grid, would result in a smaller area.

    Instead of 12.8 km X 12.8 km, you would have 6.4 km X 6.4 km.

    In theory anyway.


    I do believe that each grid square is composed of 2 triangular &#39;polygons&#39;.


    Planck




  3. #3
    Sergeant
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    Post

    Quote Originally Posted by [b
    Quote[/b] ]I think a 256 X 256 map size and a 25 metre size grid, would result in a smaller area.
    I have not noticed this per say. What I encountered instead was when texturing the tiles were much smaller. As Well the Change in height when manually doing so was more dramatic and steep at the edge. Though I will try two different islands with the same ASE and varify this.



    Quote Originally Posted by [b
    Quote[/b] ]I do believe that each grid square is composed of 2 triangular &#39;polygons&#39;.
    your right I,m a dummy ***

    and thanks for your response ***Planck

  4. #4
    Sergeant
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    Yes it does make the island smaller but I am curiouse still in RE to the lag factor.
    Also if you did 25meter grids and changed dimensions to 512X512 would that not then retain the islands origional size?

    Dunno just a noob and no one is answering so screw it




  5. #5
    Quote Originally Posted by (AKK @ Aug. 09 2004,03:35)
    Also if you did 25meter grids and changed dimensions to 512X512 would that not then retain the islands origional size?
    Yes.

  6. #6
    Sergeant
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    im also curious on that one, cuz i wana make the island i live in acording to military maps i got and for me it would be beter to use grids of 25m, cuz its a mountainous island, and i wanted to put the things flat (ex: roads without angle of inclination)

    using 25 gets things "messy around"?
    also i wanted to know about lag cuz i plan doin a 21 km per 14 km island and if i use 25 or less would be nice.
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  7. #7
    Quote Originally Posted by (Planck @ Aug. 07 2004,15:24)
    I do believe that each grid square is composed of 2 triangular &#39;polygons&#39;.
    It wouldn&#39;t matter, the OFP engine is composed as such that it cares more about points rather than faces thus afaik two triangles or 1 quad wouldnt make a difference on the lag front.

    PS, hey Planck, long time no see m8

  8. #8
    Quote Originally Posted by [b
    Quote[/b] ]thus afaik two triangles or 1 quad wouldnt make a difference on the lag front.
    Still, the grid squares are organised as 2 triangular polygons in order to make smoother elevation changes in the landscape.

    If the polygon was only a rectangle the height changes wopuld look very blocky and less smooth overall.

    P.S. Hello Soul nice to see you are still alive and breathing, how is Holland? Still above water I hope. Now, there is a country that needs some elevation changes.


    Planck

  9.   This is the last Developer post in this thread.   #9
    If you&#39;re going to do this, you need to also put an entry into your config to remind OFP that your map is 25m, not 50m.
    And where is that band that so vauntingly swore, That the havoc of war and the battle's confusion,
    A home and a country shall leave us no more? Their blood has washed out their foul footstep's pollution.
    No refuge could save the hireling and slave, From the terror of flight, or the gloom of the grave;
    And the Star-Spangled Banner in triumph doth wave O'er the land of the free and the home of the brave!
    (3rd stanza of the Star-Spangled Banner)

  10. #10
    Is there a way to make larger grid sizes? Such as 100m or 200m instead of 25 or 50?

    And if so can you edit in this mode rather than plug it in later in the config?

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