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Thread: 1.96a Server

  1. #21
    And do not forget the logs issue... logs are really bullshit! At least will be good a verbose option(or does it exists but I don't know how?)....

    does someone know if exists a addon/mission dependency checker application (for linux if possible :)) ?


    regards,

    [SSU] Super Pepel

  2. #22
    Quote Originally Posted by (pepel @ Oct. 15 2004,15:46)
    does someone know if exists a addon/mission dependency checker application (for linux if possible ) ?
    I am writing one. It is kind of working now, but a few things are not taken into consideration, like requiredAddons[] array and some weird stuff, like an addon having no config.cpp but only some *.hpp files. But i have that kinda sorted out, i think, in the next issue. But i don't think this will be a public release til a lot later, as it is really basic and still prone to errors.

  3. #23
    I could help you if you want!!

    I think that all the ofp server admin comunity is praying for such a powerfull tool...

    Send me a private message is you think I could help you in some way (I have studied the computer science career, and I have programming skills;) )

    best regards,


    [SSU] Super pepel

  4. #24
    The hard part of the work was done by salisan who provided linux tools to unpack pbo and bin files from the command line. I don't want to take credit for his work so wanted to mention this here instead of in a pm. See here.

    I just wrote a perl script that calls these tools, and parses the mission.sqm and the config.bin/config.cpp. But the first version was lacking in many ways (requiredAddons and calls/filepathes to other pbos , hpp files, some weird config structures) that i just now started from scratch again. As i am moving right now i can't say when i will have the time to work further on it.

  5. #25
    Staff Sergeant
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    I have probably missed the release but I still can't find a 1.96a Linux OFP server.

    A heads up would be much appreciated, thanks.

  6. #26
    Can you please provide us with any info on what is goin to be happen with this server version?

    The added feature was/is really a nice one. But its totally pointless on such a small server group like the windows one.

    Is there anything planned since the last 4 months???
    Security on BI games!

    www.ofpsentry.de.vu www.ALSR.de

  7.   Click here to go to the next Developer post in this thread.   #27
    BI Developer Suma's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]Can you please provide us with any info on what is goin to be happen with this server version?
    I am sorry, but there is currently nothing going on with this version and there is nothing planned to be going on.
    Ondrej Spanel, BIS Lead Programmer

  8. #28
    Ok, but its a pity.

    Did you notice the wishes of a open source version for the servers? Wouldn't it be a nice idea?

    Does BI think over this sometimes or ever did so?

  9.   This is the last Developer post in this thread.   #29
    BI Developer Suma's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]Did you notice the wishes of a open source version for the servers? Wouldn't it be a nice idea?
    No, we cannot release the server code, as the server shares a lot of the code with the client (this is because it serves as the owner of AI units, and therefore as a client as well).




  10. #30
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    OK, than release the client! Make OFP open source. I bought OFP three times (CWC, red hammer, res, GotY and GotY budget - yes, I am insane) and I recommended it to 4 other people that all bought it too (one of them bought it also several times). They all would love an open source OFP and server.
    You could concentrate on OFP 2 and the xbox version and the community would take over OFP1. We could need some enhancements both for the client and the server and we know you need all your resources for the upcoming OFP titles so there will be no further official updates.

    Good idea?

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