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Thread: Names in ofp don't work

  1. #1
    On my new Island (redone Everon) i've put the names and positions in the config but the names aren't showed ingame on the map.
    Here is the config:

    class CfgPatches {
    class SGTEvEden {
    units[] = {};
    weapons[] = {};
    worlds[] = {SGTEvEden};
    requiredVersion = 1.91;
    };
    };

    class CfgWorlds {
    class DefaultWorld {
    };
    class Intro : DefaultWorld {
    };
    class SGTEvEden : Intro {
    access = 3;
    description = "SGTEv Everon";
    icon = "\SGTEvEden\pic.paa";
    worldName = "\SGTEvEden\SGTEvEden.wrp";
    plateFormat="ST##D$$#$";
    plateLetters="ABCDEFGHIJKLMNOPQRSTUVWXYZ";
    cutscenes[] = {""};
    };
    };

    class CfgWorldList {
    class SGTEvEden
    {
    class Names
    {
    class SaintPhillippe
    {
    name="Saint Phillippe";
    position[]={4674,10730,50};
    };
    class Regina
    {
    name="Regina";
    position[]={7197,2347,50};
    };
    class Meaux
    {
    name="Meaux";
    position[]={4524,9549,100};
    };
    class Tyrone
    {
    name="Tyrone";
    position[]={4946,9056,50};
    };
    class Montignac
    {
    name="Montignac";
    position[]={4935,6994,50};
    };
    class Gravette
    {
    name="Gravette";
    position[]={4112,7772,50};
    };
    class EntreDeux
    {
    name="Entre Deux";
    position[]={5735,7059,100};
    };
    class Provins
    {
    name="Provins";
    position[]={5501,6050,50};
    };
    class Chotain
    {
    name="Chotain";
    position[]={7057,5987,50};
    };
    class Laruns
    {
    name="Laruns";
    position[]={7556,5558,50};
    };
    class Figari
    {
    name="Figari";
    position[]={5283,5375,50};
    };
    class LeMoule
    {
    name="Le Moule";
    position[]={2590,5384,50};
    };
    class Morton
    {
    name="Morton";
    position[]={5134,3955,100};
    };
    class Lamentin
    {
    name="Lamentin";
    position[]={1333,5962,100};
    };
    class Levie
    {
    name="Levie";
    position[]={7554,4737,10};
    };
    class Durras
    {
    name="Durras";
    position[]={8835,2710,50};
    };
    class Vernon
    {
    name="Vernon";
    position[]={9142,2159,50};
    };
    class SaintPierre
    {
    name="Saint Pierre";
    position[]={9662,1605,50};
    };
    };
    };
    };


    thanks for help.
    (Will give credits)

    Download link soon

    Required Addons:

    3wx Objects
    Airport Addon (DL link Mapfact)
    Baracken (DL link Mapfact)
    Vektorbosons Airport Textures




  2. #2

  3. #3
    I think it could be "class SGTEvEden" . Just above class names


    If youre still having problems you can use this as a reference. My Everon config
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
    // eden1
    // Made with New World config.cpp creator by Marksman
    // beta version

    #define TEast 0
    #define TWest 1
    #define TGuerrila 2
    #define TCivilian 3
    #define TSideUnknown 4
    #define TEnemy 5
    #define TFriendly 6
    #define TLogic 7

    #define true 1
    #define false 0

    #define private 0
    #define protected 1
    #define public 2

    #define WeaponNoSlot 0 // dummy weapons
    #define WeaponSlotPrimary 1 // primary weapons
    #define WeaponSlotSecondary 16 // secondary weapons
    #define WeaponSlotItem 256 // items
    #define WeaponSlotBinocular 4096 // binocular
    #define WeaponHardMounted 65536

    class CfgPatches
    {
    class eden1
    {
    units&#91;&#93; = {};
    weapons&#91;&#93; = {};
    worlds&#91;&#93; = {&#34;eden1&#34;};
    requiredVersion = 1.75;
    };
    };
    class CfgVehicles{};
    class CfgSurfaces
    {
    class Default {};
    };
    class CfgEnvSounds {};
    class CfgWorlds
    {
    class DefaultWorld {};
    class ***eden1&#58; DefaultWorld
    {
    access=3;
    description=&#34;eden&#34;;
    icon=&#34;_eden.paa&#34;;
    cutscenes&#91;&#93;={&#34;..&#92;ADDONS&#92;edenin tro&#34;,&#34;intro1&#34;};
    worldName=&#34;&#92;eden1&#92;eden1.wrp&#34;;
    plateFormat=&#34;ML&#036; - #####&#34;;
    plateLetters=&#34;ABCDEGHIKLMNOPRSTVXZ&#34;;
    startTime=&#34;08&#58;28&#34;;
    startDate=&#34;21/7/85&#34;;
    startWeather=0.000000;
    startFog=0.000000;
    forecastWeather=0.000000;
    forecastFog=0.000000;
    seagullPos&#91;&#93;={6100,6100,50};
    ilsPosition&#91;&#93;={4772,10923};
    ilsDirection&#91;&#93;={0,0.080000,-1};
    ilsTaxiIn&#91;&#93;={&#34;4772+69&#34;,&#34;10923+ 400&#34;,&#34;4772+69&#34;,&#34;10923+95&#34;,&#34 ;4772+61&#34;,&#34;10923+87&#34;,&#34;4772+8&#34;, &#34;10923+87&#34;,4772,&#34;10923+95&#34;,4772,&# 34;10923+150&#34;};
    ilsTaxiOff&#91;&#93;={4772,10923,4772,&#34;10923+8 78&#34;,&#34;4772+8&#34;,&#34;10923+886&#34;,&#34; 4772+61&#34;,&#34;10923+886&#34;,&#34;4772+69&#34; ,&#34;10923+878&#34;,&#34;4772+69&#34;,&#34;10923+ 400&#34;};
    centerPosition&#91;&#93;={6350,6350,0};

    *** *** *** *** *** *** *** ***
    class Sounds
    {
    sounds&#91;&#93;={};
    };
    class Animation
    {
    vehicles&#91;&#93;={};
    };
    *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    *** *** *** *** *** *** *** ***class Names
    {
    class SaintPhillippe
    {
    name=&#34;Saint Phillippe&#34;;
    position&#91;&#93;={4674,10730,50};
    };
    class Regina
    {
    name=&#34;Regina&#34;;
    position&#91;&#93;={7197,2347,50};
    };
    class Meaux
    {
    name=&#34;Meaux&#34;;
    position&#91;&#93;={4524,9549,100};
    };
    class Tyrone
    {
    name=&#34;Tyrone&#34;;
    position&#91;&#93;={4946,9056,50};
    };
    class Montignac
    {
    name=&#34;Montignac&#34;;
    position&#91;&#93;={4935,6994,50};
    };
    class Gravette
    {
    name=&#34;Gravette&#34;;
    position&#91;&#93;={4112,7772,50};
    };
    class EnreDeux
    {
    name=&#34;Entre Deux&#34;;
    position&#91;&#93;={5735,7059,100};
    };
    class Provins
    {
    name=&#34;Provins&#34;;
    position&#91;&#93;={5501,6050,50};
    };
    class Chotain
    {
    name=&#34;Chotain&#34;;
    position&#91;&#93;={7057,5987,50};
    };
    class Laruns
    {
    name=&#34;Laruns&#34;;
    position&#91;&#93;={7556,5558,50};
    };
    class Figari
    {
    name=&#34;Figari&#34;;
    position&#91;&#93;={5283,5375,50};
    };
    class LeMoule
    {
    name=&#34;Le Moule&#34;;
    position&#91;&#93;={2590,5384,50};
    };
    class Morton
    {
    name=&#34;Morton&#34;;
    position&#91;&#93;={5134,3955,100};
    };
    class Lamentin
    {
    name=&#34;Lamentin&#34;;
    position&#91;&#93;={1333,5962,100};
    };
    class Levie
    {
    name=&#34;Levie&#34;;
    position&#91;&#93;={7554,4737,10};
    };
    class Durras
    {
    name=&#34;Durras&#34;;
    position&#91;&#93;={8835,2710,50};
    };
    class Vernon
    {
    name=&#34;Vernon&#34;;
    position&#91;&#93;={9142,2159,50};
    };
    class SaintPierre
    {
    name=&#34;Saint Pierre&#34;;
    position&#91;&#93;={9662,1605,50};
    *** *** *** *** *** *** *** *** *** *** *** ***}; *** ***

    };
    };
    };
    class CfgWorldList
    {
    class ***eden1{};
    }; [/QUOTE]

  4. #4
    Sergeant Major
    Join Date
    Dec 22 2003
    Location
    Germany
    Posts
    1,898
    Author of the Thread
    Thanks. I&#39;ll try it.
    Hope that it will work now

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