Gday all...
Some news you might be interested in...
All work done by 'Chris Death'
These might be included in the upcoming 3wx pack update with his cement barriers/divides.
Original pics from Israel. (courtesy of CD)
MadAussie out...
Gday all...
Some news you might be interested in...
All work done by 'Chris Death'
These might be included in the upcoming 3wx pack update with his cement barriers/divides.
Original pics from Israel. (courtesy of CD)
MadAussie out...
WOw! Sweeet! We could definitely use those walls in our upcoming update of the Sinai map which will have a refugee camp!!! I wonder if you can blow them up.
Thx for the info!
Chris G.
aka-Miles Teg<GD>
here is one of the little things I will be puttign on buildings in arab areas..
![]()
lol
Dead or Alive?
i used a translater..
since i can't write either arabic or hebrew..
so if there is a typo let me know..
and yes dead or alive you know them arabswould love to torture him..
lol
next will be bush..
then later i will do some in hebrew for arab leaders & terrorists
btw - here are some newer pics of the walls and the tower (ingame):
About the blowable walls Miles:
You cannot blow them yet - still have to think and discuss ***about a decent solution for that. Imagine How bad it'll look when blowing up 10 pieces of 10 meter walls (dunno about the
lag factor in mp too). Maybe hidden selections + hitpoints
and changeable models then. Not sure at the moment.
[Please watch images sizes - 2nd and 3rd pics were over 100kb - Fubar]
:edit - sorry for the file size - i usually take care about that,
but for some strange reason they got were bigger than i thought- fixed now
~S~ CD
http://www.swint.demon.nl/ofp/ofpec_work.gif
Never argue with idiots - they just take you down to their level
to beat you there with experience
arabic objects/buildings thread
Ah ok. ***No problem about the blowable walls. ***Don't worry about that since I don't think anyone has successfully blown through them anways. ***
Those walls are looking fabulous!!!! ***I don't think we could stick 'em all over the Sinai, however almost certainly they could be used around the refugee camp that Calm Terror is making on the new Sinai map. ******We'll just have to figure out how to balance the # of objects on the map so it works ok on slower computers like mine. ***
Oh here's a screenshot of one of our Fast Attack Boats based off of Col.Klink's Tiger Gunboat (with his permission-Thanks Colonel!!!and modified by Calm Terror:
It is crewed by Shayetet-13 Naval Commandos and equipped with a Browning M2 .50 cal heavy machine gun. ***It will be used for Search and Rescue, Interdiction, and covert insertion and extraction missions.
Chris G.
aka-Miles Teg<GD>
Nice looking boats that will hopefully soon insert commandos behind egyptian lines in my screen.![]()
Robot minds of robot slaves, lead them to atomic rage.
OK, here are some newer pics of the "israeli guard tower";
I've changed the upper part so that guards won't be easy
targets anymore, and so that it looks closer like the one in
the r/l photo. There will also be some dirty textures added
onto the tower walls.
View from the other side of the wall
There are 4 positions for AI, as i've already mentioned - see those
guys over there
View from inside the tower with me taking care that i'll be the only one
up there.
Parked my AH1 ontop of the tower
The roadway lod on top of the tower may be also useful in
case of placing AA weapons.
I will now add a possibility to climb up onto the top from the
platform (ladder in the center), and that should it be then.
The "israeli walls" mentioned a few posts earlier have been
already released with the F3WX objects pack 1.1
Here's a link to the: 3WX objects pack thread, where you can also
find the link for F3WX obj pack 1.1
The tower still needs a little bit of work, but the hardwork on it is done now - expect it soon.
~S~ CD