some files (eg .wavs) are always compressed.
but i never use wavs in final addon versions...
some files (eg .wavs) are always compressed.
but i never use wavs in final addon versions...
Here is something for beginners to look at (These skins are nowhere near perfect and can offcourse be improved):
Fouga Magister basic metal skin:
Paint Shop Pro example PSP
Photoshop example PSD
F-4 Phantom (Footmunch) example skin:
Paint Shop Pro example PSP
Photoshop example PSD
These files are all around the 700-800kb so 56k'ers can also download them (the real file size is much larger though , long live RAR compression). If requested.. I will post .zip versions.
I stand corrected ***Originally Posted by (hardrock @ April 24 2004,20:52)
(still leaves us with point B though)
but it's double work with stuffpbo: you have to choose in- and output. with makepbo you only have to choose input and it automatically does the rest...
I heard that PBO compression can actually cause damage to the addon file. Is this true, or just a rumor?
afaik unpbo 1.5 can sometimes damage pac/paa files. i had that eg with rhs crew and tried years to find the bug (i thought it was something from the config/my scripts). or the releaseversion of t-64s has a damaged texture...
it's not hard to test: take some paa/pac files, pbo them unpbo them... and do that until you get a damaged file![]()
j/k
This isnt a very good guide to making addons IMO guys, noone even really tells you how to start or anything.
Maybe someone could give some tips, or links to tutorials or something useful, right now it sounds like a bunch of addon makers talking. ***![]()
(I think things like what you wish you would have known when you started out and know now, learnt though making mistakes and such... Tips, you know.)
Tutorials and Info Sites:
This guy has posted links to lots of modeling tut's.
hope it helps someone.
Originally Posted by (drow @ April 27 2004,21:44)
I found these quite good...Originally Posted by (hardrock @ April 24 2004,12:00)
And the main intention of this thread was to give starters an overview about how to make addons for OFP at all. When I think when i started, I first had to search lots of tutorials until I knew which tools to use.
What you want to do is possible, depending on your imagination and the way you implement it
Join the CiA Coop Nights!
"Ok Ok they do not certificate "Klobürsten" Addons but this Addons are really for the Ass" (MCPXXL)
I see ***![]()
well sorry if I sounded like I just being mean, I just wanted to remind you guys what this thread seems like it should be about.
I guess this was originally just like "addon making ingredients" type thread, but now I hope people make it live up to its name!
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Heres my contribution.
Weapon texture tute for Photoshop.
Needs someone to take the time to work it thru and tell me whats wrong with it. Also has links to other good tutes at the bottom. Doesnt tell you how to map, just to make. And i never got round to illustrating it. Maybe a later version....
Not meant to be a definative method, but a quick and easy way that anyone can do, and one that will make good looking textures as well.
Pathfinders PS texture tute
NB: The email address given in that for me is wrong, that mail adress got hacked and i was locked out, im now at
If you're reading this, turn off your computer, step away from the internet, and go out and enjoy life to its max.
PS. All UKF related queries to da12thmonkey. I don't do this crap anymore.