OldGrandad 0 Posted April 12, 2004 Firstly I have searched high an low (believe me!) for an answer and it is currently evading me. A simple solution but I am not getting it right I have "civ7" triggered to jump on his motorbike when the russkies arrive in one town. He rides off and gets to his "GETOUT" waypoint where I need him to say "the russians *whatever here*" when the resistance arrive. What I want though is for no globalchat to appear until my civ7 has arrived. This is the scenario I want; civ7 present + res present = globalchat res present + no civ7 present = no globalchat I have played over the past few hours with different combinations of triggers/switches that I have obviously missed the obvious solution. I just need a break from my insanity P.S. This post is mirrored at OFPEC so apologies to those that visit both and who think I am spamming. I just want to ask a wider audience. Share this post Link to post Share on other sites
noundo 0 Posted April 12, 2004 Have a trigger detecting Resistance, and in the on activation field put res_here=true In the trigger detecting the civ, put in the condition field this AND res_here. Â This trigger should be the one to activate the global chat. Put in the init line of some unit res_here = false. Share this post Link to post Share on other sites
raedor 8 Posted April 12, 2004 /edit: crosspost! take noundos suggestion... 2 triggers. first one: activated when civ7 is there. onAct: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">civ7isthere=trueonDeAct: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">civ7isthere=false second one: same for resistance. open this script: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">? ! civ7isthere && resiisthere: globalchat... ? civ7isthere && resiisthere: sidechat or whatever... exit Share this post Link to post Share on other sites
OldGrandad 0 Posted April 13, 2004 Thanks for the replies but as yet have to test them  *edit* found a solution of sorts. Share this post Link to post Share on other sites