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FireFox_uk

Changing player vehicle

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hi is it possible add the feature for ofp2 so that the mission mapper, can script or set a trigger or in unit init line so that on respawn or present to change that unit/player vehicle type to something else.

for example player starts as "soldierWB" on respawn player spawn as "bas_deltateamleader" or something else other than "soldierwb". thank you in advance if you can add this feature to ofp2.

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Good suggestion I think

Would be nice if this was not tied to respawning, but could be scripted to happen also without player dying. (Changing clothes etc)

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do you have something like wolfenstein in mind?

Well that would make it pretty easy for mapmakers to allow players changing class ingame, so wolfenstein style class-based system (medics, snipers, soldiers) would be possible to script then if thats what you mean

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