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Thread: EECP - Enhanced ECP

  1. #691
    Warrant Officer
    Join Date
    Sep 16 2002
    Location
    Lidköping, Sweden
    Posts
    2,139
    i get one error,

    there is some errormassage about the ural, and then there isnt any urals in the editor, they have completely dissappered..

    this is when following the instructions (when installing) and using the latest config... i do have all addons needed.

    other then that, no bugs found (yet)

  2. #692
    Quote Originally Posted by (the_shadow @ Jan. 03 2005,17:52)
    i get one error,

    there is some errormassage about the ural, and then there isnt any urals in the editor, they have completely dissappered..

    this is when following the instructions (when installing) and using the latest config... i do have all addons needed.

    other then that, no bugs found (yet)
    I have the same problem!
    I think (hope) I installed it the right way.

  3. #693
    Master Sergeant
    Join Date
    Feb 3 2002
    Location
    New England
    Posts
    646
    Author of the Thread
    Quote Originally Posted by (King Homer @ Jan. 04 2005,06:48)
    One thing:
    Doesn't the A10 carry 1350 rounds for it's avenger?
    I found a lot of conflicting information about the "standard" cannon loadout for the Su-25 and A-10. 1,100 rounds seemed to be the majority of sources cited for the A-10, but If you know of something that says that otherwise, feel free to show me.


    Quote Originally Posted by (thunderbird84 @ Jan. 04 2005,08:31)
    you may change in the cpp csla sa 58 optik by BIS one , because it gives a white surface
    Wow. I have no idea how that wasn't found before release. I was hoping that I wouldn't have to patch this version...

    Thanks.


    Quote Originally Posted by [b
    Quote[/b] ]it is impossible because there will need M24 of BAS, it does not
    have of them there others
    Oh, man. I meant remove the references to the BAS weapon pack before release, but it completely slipped my mind.

    Again, good find. This will also affect the MP5 and AN/PEQ-1. I'll get it fixed ASAP. Very stupid oversight on my part.

    Quote Originally Posted by (the_shadow @ Jan. 04 2005,11:52)
    i get one error,

    there is some errormassage about the ural, and then there isnt any urals in the editor, they have completely dissappered..
    What is the exact error?

    This is something that shouldn't be happening as long as you have the updated CSLA pack.
    EECP developer (OFP)

  4. #694
    HELP!!!!!!!!!& #33;!!!!!!!! I get a error message when i try to start the ECP mod "Cannot create 3D device: Adapter 0 (Radeon X800XT) Fullscreen Resolution 1024x768, format X8R8G8B8/D24S8, refresh 75 Hz. Error D3DERR_OUTOFVIDEOMEMORY" I got this message when i tried to start the WGL mod too. Please help me I really want to try this mod.
    PC Specs: P4 3.2 Ghz
    1024 mb ram
    Radeon X800XT

  5. #695
    Master Sergeant
    Join Date
    Feb 3 2002
    Location
    New England
    Posts
    646
    Author of the Thread
    Quote Originally Posted by (snake_89 @ Jan. 04 2005,13:25)
    HELP!!!!!!!!!& #33;!!!!!!!! I get a error message when i try to start the ECP mod "Cannot create 3D device: Adapter 0 (Radeon X800XT) Fullscreen Resolution 1024x768, format X8R8G8B8/D24S8, refresh 75 Hz. Error D3DERR_OUTOFVIDEOMEMORY" I got this message when i tried to start the WGL mod too. Please help me I really want to try this mod.
    PC Specs: P4 3.2 Ghz
    1024 mb ram
    Radeon X800XT
    Are you using the latest video drivers? I had a very similar error with my GF4 a while back. Updating the drivers solved it.




  6. #696
    No entry 'config.bin/ cfgVehicles/ural.simulation'

    The Csla is installed!

  7. #697
    Ok i found this 2 Bugs by playing with your Config:
    (All Addons are correct installed)




  8. #698
    Master Sergeant
    Join Date
    Feb 3 2002
    Location
    New England
    Posts
    646
    Author of the Thread
    Quote Originally Posted by (Spy17 @ Jan. 04 2005,14:16)
    No entry 'config.bin/ cfgVehicles/ural.simulation'

    The Csla is installed!
    You know, I will never understand the way that OFP works. I have never seen this problem at any point during development, nor was it reported by any of my testers. I tried to make it occur when you first mentioned it, but I still found nothing.

    After getting your specific error message, though, I can see that there is a problem. I will fix this in the upcoming patch (~1 - 2 days. Basically, I just need to hear back from BAS.)

    I am completely baffled as to why everybody isn't having this problem, because they should be. My appologies. OFP seems to be very inconsistent in areas like this.

  9. #699
    Master Sergeant
    Join Date
    Feb 3 2002
    Location
    New England
    Posts
    646
    Author of the Thread
    Quote Originally Posted by (Hawkeye 1985 @ Jan. 04 2005,14:34)
    Ok i found this 2 Bugs by playing with your Config:
    (All Addons are correct installed)
    Noted.

    This might be my worst release ever. I cannot believe that I overlooked a problem as big as the one that is causing this...

  10. #700
    Gunnery Sergeant
    Join Date
    Mar 6 2002
    Location
    EU at the moment
    Posts
    412
    Quote Originally Posted by (snake_89 @ Jan. 03 2005,20:25)
    HELP!!!!!!!!!& #33;!!!!!!!! I get a error message when i try to start the ECP mod "Cannot create 3D device: Adapter 0 (Radeon X800XT) Fullscreen Resolution 1024x768, format X8R8G8B8/D24S8, refresh 75 Hz. Error D3DERR_OUTOFVIDEOMEMORY" I got this message when i tried to start the WGL mod too. Please help me I really want to try this mod.
    PC Specs: P4 3.2 Ghz
    1024 mb ram
    Radeon X800XT
    Make a shortcut with option -nomap. That should fix it.
    <span style=\'font-size:10pt;line-height:100%\'>ובא מלאך המוות והרג את הרוצחים של חיזבאללה</span>

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