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Thread: EECP - Enhanced ECP

  1. #561
    Master Sergeant
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    Quote Originally Posted by (Mr Reality @ Aug. 20 2004,11:29)
    @ Kurayami

    Did you ever get permission to release you great looking truck pack.Come to think of it you couldn't of as you would of incorparated it into your config if you had.Shame really when it's such a fine assortment of trucks..

    [im]http://img43.exs.cx/img43/4964/m925.jpg[/img]
    I never got permission. I emailed Marfy several times and I tried to get in contact with Jonno in half a dozen ways. Neither ever responded.

    Don't worry, though. The 5tons will not stay as they are...

    Quote Originally Posted by [b
    Quote[/b] ]Ps,I realy realy want these beautys....
    PPs,Did you use Maf's nato truck in your config because i just have the normal BIS truck..
    Initially I did, but I removed in anticipation of using my 5t pack.

    It'll be back in some form.


    Quote Originally Posted by (DayGlow @ Aug. 20 2004,12:19)
    Any idea how the next version of ECP is coming?
    I wish I had one. As it is, I have no more information than you guys. The ECP guys said that it was forthcoming, so I guess all that we can do is wait.



    EECP developer (OFP)

  2. #562
    its probably here in the 38 pages of replies but the crash error....i get it every time i want to load a mission it says (ie) Central Everon then all the time date stuff at bottom then it crashes...i installed all the addons except the csla ones into my addons folder outside of @ECP what could it be

    EDIT --I only get this with EECP (just to let people know like waldrieses post b4) so could it be the config or something else having to do with EECP

    EDIT..Again could it have something to do with not having an updated tonal or something since thats where JAM 2 comes from im probably wrong but eh




  3. #563
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    Quote Originally Posted by (philmante @ Aug. 25 2004,21:43)
    its probably here in the 38 pages of replies but the crash error....i get it every time i want to load a mission it says (ie) Central Everon then all the time date stuff at bottom then it crashes...i installed all the addons except the csla ones into my addons folder outside of @ECP what could it be

    EDIT --I only get this with EECP (just to let people know like waldrieses post b4) so could it be the config or something else having to do with EECP

    EDIT..Again could it have something to do with not having an updated tonal or something since thats where JAM 2 comes from im probably wrong but eh
    From the readme:

    Quote Originally Posted by [b
    Quote[/b] ]Issue: Crashes to desktop

    Solution 1: Check to ensure that you do not have an addon loaded twice -- especially two different versions of an addon (Ex: BAS Delta/Ranger 1.55 in @ECP\Addons and 1.0 in Res\Addons)

    Solution 2: An addon is corrupt. See the table below to get a list of exact filesizes and checksums. Compare your addons against that. Anything that doesn't match is likely to be the culprit.

    Solution 3: You're using the incorrect version of an addon. Example: Somebody had a problem with crashes when they were using a different version of Marfy's M925 truck than I used in the creation of the config. His PBO had a different name than the one that the config was pointing at for the model, so this caused problems. You can check the table below for exact PBO names.
    There really isn't much more that I can offer. If everything is installed correctly and there are no problems with any individual addons, it will work without any sort of crashes.

    As for JAM, JAM isn't even a requirement. I use nothing from the JAM pbos, so that is unlikely to be the cause.

  4. #564
    This is certainly related to the save/load game crash that is often reported to occur with the ECP scripts.

    Unless the ECP team solve this in their next "soon" version, i think that you have to live with it when playing under E:ECP

  5. #565
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    Quote Originally Posted by (Sanctuary @ Aug. 28 2004,13:47)
    This is certainly related to the save/load game crash that is often reported to occur with the ECP scripts.

    Unless the ECP team solve this in their next "soon" version, i think that you have to live with it when playing under E:ECP
    Hmm. I didn't interpret his post like that. If he meant loading a saved mission, then you're absolutely right - this is the famous ECP problem. There's nothing that can be done about this currently.

    I thought he meant just loading a mission period.

  6. #566
    Maybe you are right, my english is a bit limited.
    I assumed that it was the "famous" ECP load/save bug when i read in his post the word - load -.

    If it is not this problem, it should certainly be one of the possible issues you pointed in the E:ECP readme file, as E:ECP worked perfectly for me when starting missions and playing (without loading any saved game of course).

  7. #567
    Is it okay to use the upgraded version of Suchey's Marines by Mako with EECP?

  8. #568
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    Quote Originally Posted by (shw101 @ Aug. 30 2004,16:57)
    Is it okay to use the upgraded version of Suchey's Marines by Mako with EECP?
    I haven't had a chance to test, but as long as everything keeps the same names (pbos, models, etc,) everything should work just fine.

  9. #569
    Warrant Officer
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    Quote Originally Posted by [b
    Quote[/b] ]I haven't had a chance to test, but as long as everything keeps the same names (pbos, models, etc,) everything should work just fine.
    Just tried it in several missions and a custom. MAP works great as far as I can tell, and the AI's new AT targeting works wonderfully. Really lets EECP shine.
    -Rabid Arma 3 fan-

    Yes, like millions, I also throw my money at the BIS homepage and it refuses to take it..

  10. #570
    Staff Sergeant
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    I just tried this mod and it really kicks ass...a couple of things I noticed, though, that you may or may not be aware of...

    1) ***The M136 that my buddies are lugging around is a really old-looking blocky one...HYKs guys (and even the De/Ras) on their own use a newer-looking version - I didn't use an older JAM file...is that an addon mixup or a bug? ***No web space at the moment but I'll try to get a pic for comparison... *edit* got pics, I can mail them if you want.

    2) ***The recoil on the SAW - did you *really* have to change it ***From what I hear Earl had it modeled pretty well as the SAW is very easy to control.

    3) ***The M9 still has the wrong mag capacity.

    4) ***Can you change the cannon round capacities on the Cobra and Apache? ***the Apache really carries something like 1200 rounds for the gun IIRC.

    5) ***With the MARPAT upgrade by Mako, the AI can (sort of) use the Javelin now...can you replace the Carl Gustav with it?

    Sorry if these have been mentioned before




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