Hi
This is the config for my vechile but when i load up its says "0" incounted istead of ";" or sometihng
Here is the config
// some basic defines
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
// type scope
#define private 0
#define protected 1
#define public 2
class CfgPatches
{
class LS_Excalibur
{
units[] = {};
weapons[] = {};
requiredVersion = 1.85;
};
};
class CfgAmmo
{
class Default {};
class AT3: Default {};
class Hellfire: AT3 {};
class Maverick: Hellfire {};
class Freind Or Foe : Maverick
{
hit=1150;indirectHit=700;indirectHitRange=6.5;
minRange=30;minRangeProbab=0.99;
midRange=2000;midRangeProbab=0.99;
maxRange=10000;maxRangeProbab=0.99;
soundHit[]={\LaserGuided\expl2,db50,1};
airLock = true;
model = "\LS_Excalibur\Freind Or Foe.p3d";
proxyShape ="\LS_Excalibur\Freind Or Foe.p3d";
maxControlRange=10000;
maneuvrability=15.0;
maxSpeed=2000;
thrustTime=5.5;
inittime=0.2;
thrust=2000;
simulation=shotmissile;
recoil=maingun;
sideAirFriction=0.002;
cost=10000;
visibleFire=12;
audibleFire=2;
visibleFireTime=2;
};
class BulletSingle: default {};
class ExplosiveBullet: BulletSingle {};
class Bullet30: ExplosiveBullet {};
class Tachyon1: Bullet30
{
airLock=true;
hit=800;
indirectHit=400;
indirectHitRange=6.5;
minRange=5;minRangeProbab=0.90;
midRange=450;midRangeProbab=0.99;
maxRange=1500;maxRangeProbab=0.55;
cost=1;
soundHit[]={\LaserGuided\expl2,db50,1};
tracerColor[]={0.000000,1.000000,1.000000,1.000000};
tracerColorR[]={0.000000,1.000000,1.000000,1.000000};
};
};
class CfgWeapons
{
class Default {};
class LAWLauncher: Default {};
class CarlGustavLauncher : LAWLauncher {};
class AT3Launcher: CarlGustavLauncher {};
class HellfireLauncher: AT3Launcher {};
class MaverickLauncher: HellfireLauncher {};
class Freind Or Foe: MaverickLauncher
{
model = "\LS_Excalibur\SSAAM.p3d";
proxyShape ="\LS_Excalibur\SSAAM.p3d";
modelOptics="";
picture="";
optics=1;
magazineReloadTime=3;
displayName="Freind Or Foe";
displayNameMagazine="Freind Or Foe";
shortNameMagazine="Freind Or Foe";
drySound[]={,0.010000,1};
magazines[]={"Freind Or Foe"};
ammo=Freind Or Foe;
count=12;
canLock = 2;
reloadTime=1;
aiRateOfFire=5.00;
aiRateOfFireDistance=10000;
initSpeed=0;
maxLeadSpeed=3000;
};
class MGun: default{};
class MachineGun7_6: MGun{};
class Tachyon Gun: MachineGun7_6
{
displayName="Tachyon Gun";
displayNameMagazine="Tachyon Ammo";
shortNameMagazine="Tachyon Gun";
nameSound="shell";
ammo="Tachyon1";
count=1500;
canLock = 2;
multiplier=1
reloadTime=0.250;
soundContinuous=false;
initSpeed=900;
sound[]={"\LS_Excalibur\impblast.wav",db+20,1};
reloadSound[]={"Weapons\reload",0.000316,1};
drySound[]={"weapons\M16dry",0.003162,1};
flash=gunfire;
flashSize=12.000000;
maxLeadSpeed=900;
aiRateOfFire=0.020;
aiRateOfFireDistance=10000;
autoFire=1;
};
};
class CfgVehicles
{
class All {};
class AllVehicles: All {};
class Air: AllVehicles {};
class Plane: Air {};
class LS_Excalibur: Plane
{
scope=public;
crew = SoldierWPilot;
vehicleClass="Wing Commander";
icon="\SST_Dropship\drpicon.paa";
picture="\SST_Dropship\drpicon1.paa.paa";
side =TWest;
displayName="Excalibur";
nameSound="plane";
accuracy=200;
flapsFrictionCoef = 0.00;
wheelSteeringSensitivity = 400.0;
sensitivity=5;
irTarget=1;
irScanRange=4000;
irScanGround=1;
noseDownCoef = 0;
precision=500;
brakeDistance=0.1;
aileronSensitivity = 0.8; // relative aileron sensitivity
elevatorSensitivity = 1.2; // relative elevator sensitivity
steerAheadSimul=0.1;
steerAheadPlan=0.2;
hasDriver =1;
driverIsCommander=true;
driverCanSee=CanSeeAll;
driverOpticsModel = "optika_heli_gunner";
insideSoundCoef = 0.5;
cargoAction[]={ManActCessnaPilot,ManActCargo};
transportSoldier = 0;
typicalCargo[]={};
ejectSpeed[]={0,0,0};
getInRadius=5.0;
preferRoads=false;
nightVision=true;
driverAction = ManActA10Pilot;
maxSpeed = 800;
soundEngine[]={"\LS_Excalibur\Excalibur.wav",db+10,1} ;
soundEnviron[]={"\LS_Excalibur\Excalibur.wav",1,1};
weapons[]={Tachyon Gun,Freind Or Foe,Rocket57x64,};
magazines[]={Tachyon Gun,Freind Or Foe,Rocket57x64,};
armor=440;
cost=20000;
model="\LS_Excalibur\LS_Excalibur.p3d";
fov=0.5;
type=VAir;
//threat[] VSoft, VArmor, VAir
threat[]={1.0, 0.8, 1.0};
class eventhandlers
{
init = [_this select 0] exec "\LS_Excalibur\VTOL.sqs"
};
class Reflectors
{
class Left
{
color[] = {0.9, 0.8, 0.8, 1.0};
ambient[] = {0.1, 0.1, 0.1, 1.0};
position = "L svetlo";
direction = "konec L svetla";
hitpoint = "L svetlo";
selection = "L svetlo";
size = 0.1;
brightness = 0.4;
};
};
HOME 
Reply With Quote