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Thread: Operation frenchpoint release

  1. #11

  2. #12

  3. #13
    Cool. Now all we need is a white flag addon j/k. D/ling now.

  4. #14
    Love the mod. I really, really love it

  5. #15
    I like the mod but have they moved their forces from "west" instead of being on resistance because I doubt if the french will ever fight the US evan tough they may not agree on some things.
    Ehhhhhhhhh.....hey...........hey u guys......................have any of you seen the pin to my grenade??? ??? ???

  6. #16
    No more French jokes, please.

    Also, what are these hidden selections? I checked out the table with a map, but there was no map on it and nothing happened when I went near it. What am I missing?

    Otherwise, I love these units!

  7. #17
    Quote Originally Posted by (coporal_punishment @ Jan. 17 2004,20:56)
    they moved their forces from "west" instead of being on resistance
    No more fighting the cannucks.

  8. #18

    Question

    Some exemples of hiddens selections, to write in the editor :

    VBL - SER 2°REI, Task Force Hotel, Macedonia

    this setObjectTexture [3,"\OFrP_Objets\HS\Legion.pac"]; this setObjectTexture [2,"\OFrP_Objets\HS\TFH.paa"]; this setObjectTexture [0,"\OFrP_Vehicules\d\08.paa"];


    VB2L - PER 12°RC, OTAN, Malden

    this setObjectTexture [4,"\OFrP_Objets\HS\Malden.pac"]; this setObjectTexture [3,"\OFrP_Objets\HS\France.pac"]; this setObjectTexture [2,"\OFrP_Objets\HS\NATO.paa"]; this setObjectTexture [1,"\OFrP_Objets\HS\1.paa"]; this setObjectTexture [0,"\OFrP_Vehicules\d\04.paa"];


    VAB - Infantry company, 8° RPIMA, IFOR, Bosnia

    this setObjectTexture [4,"\OFrP_Vehicules\c\8RPIMa.pac"]; this setObjectTexture [3,"\OFrP_Objets\HS\France.pac"]; this setObjectTexture [2,"\OFrP_Objets\HS\IFOR.paa"]; this setObjectTexture [0,"\OFrP_Vehicules\c\V1.paa"];


    VAB - Infantry company, 2° REP, SFOR, Bosnia

    this setObjectTexture [4,"\OFrP_Vehicules\c\2REP.pac"]; this setObjectTexture [3,"\OFrP_Objets\HS\Legion.pac"]; this setObjectTexture [2,"\OFrP_Objets\HS\SFOR.paa"]; this setObjectTexture [0,"\OFrP_Vehicules\c\V5.paa"];


    I used them for hidden selection beta-testing




  9. #19
    Very cool. Gonna try them out now.

  10. #20
    These vehicles will go great on Tonal, the vehicles are great. Really good job on those, I can't wait until we can see some French special forces in the game.

    Yet again, good job OFrP team!

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