To all the creators of Operation Flashpoint 2.
I heared rumars ofp2 won't be released until 2005 cause there also will be a version for the X-Box. When i think of the X-Box i think of acrade like games, not simulations with depth.
The thing i think what made ofp 1 a great game, is the fact that it is a war-simulation. It brought great realizme to the game-world. This realizme is ideal to use in a game...but the basics are realizme.
I think there are lot of examples of movies or games, which the first part are very good and original, and the second parts or made for the great public. With this i mean they're made to sell, not to have a great part 2.
Keep this in mind, cause you might sell a lot in the first months but only a good game will stay longer...
I hope one of the programmers is willing to respond to this question: ***Is OFP2 gonna be arcade or simulation. And do you feel a this stage ofp2 has the same amount of realizme in it as part 1? Or did the team focus itself on the game-able side of OFP2?
At last i would say: ***War is terrible, War-games are great!!
From the Netherlands - Superskunk
Sorrry for my bad english!