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Hab

CAPTURED!

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I approached a buddy of mine from behind in a LAN game. Instead of shooting him, I turned on direct speaking and told him not to turn and to place his weapon on the shoulder before moving.

He did not understand, and answered me while still on the radio channel with his team, so it was not a 100% success, but eventually he went to direct speaking and I could escort him back to our camp. It was awesome. Too bad there is no "drop weapon" facility. For normal playing this could make you run faster or move while injured.

It was a drag later on, however, people would go to "global channel" and pretend they were standing behind you on direct speaking. You would stand up, weapon on shoulder, and nobody would be behind you.

BUMMER!

However, it is quite often that team mates are injured so they can't walk/run. I only wish that a buddy would be able to pick him up and rush him back.

I also hope to learn enough scripting to make a MP RTS game like Battlezone out of this. Also, I will try to construct a two side struggle and whenever you are killed, you will stay with a camera lock on the guy who killed you, and not respawn until he is killed.

"Kill HIM! He is inside the T80!!!". A player with 3+ frags would then become a valuable assett to his friends. And even a lone soldier could free his entire squad.

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