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Mission Name: Come What May
Prologue:
- Russian forces have captured the island of Skye, Finish Defense Force launches a counter offensive to take it back.
Features:
- "Dynamic" campaign, Plays through the month of May with time acceleration i.e. 1 minute = 2 hours in game time.
- Scripted enemy "spawn" AI launches unexpected counter offensives using detailed scripts
- C&H/CTI rules (no bases as you receive reinforcements) Towns = points, whoever has the most points at end of May wins
Addons Used (So Far):
-FDF mod
-Russian Special Forces
-Watermans' Skye Island
Beta version available for testing as of now (contact , emails only please folks, msn is kinda umanageble as it is, will create a new msn account asap for dealing with map support and so on.)
Estimated time of competion: September 2003
>>-------> Topic will be constantly updated, stay tuned if interested.
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very interesting, sent u a email about it
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Chief Warrant Officer
according to my rough math, wouldn't it take over 6 hours to complete the dynamic campaign?
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yup, but variances will be added (6hours for SP, as save game option available
) , variances will vary from 30 minutes to the full 6 hours for MP
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