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Thread: Come what may (dynamic fdf co-op)

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  1. #1
    Mission Name: Come What May

    Prologue:
    - Russian forces have captured the island of Skye, Finish Defense Force launches a counter offensive to take it back.

    Features:
    - "Dynamic" campaign, Plays through the month of May with time acceleration i.e. 1 minute = 2 hours in game time.
    - Scripted enemy "spawn" AI launches unexpected counter offensives using detailed scripts
    - C&H/CTI rules (no bases as you receive reinforcements) Towns = points, whoever has the most points at end of May wins

    Addons Used (So Far):
    -FDF mod
    -Russian Special Forces
    -Watermans' Skye Island

    Beta version available for testing as of now (contact , emails only please folks, msn is kinda umanageble as it is, will create a new msn account asap for dealing with map support and so on.)

    Estimated time of competion: September 2003


    >>-------> Topic will be constantly updated, stay tuned if interested.




  2. #2
    very interesting, sent u a email about it

  3. #3
    Chief Warrant Officer FSPilot's Avatar
    Join Date
    Oct 16 2001
    Location
    Kansas
    Posts
    3,195
    according to my rough math, wouldn't it take over 6 hours to complete the dynamic campaign?

  4. #4
    First Sergeant
    Join Date
    Jul 22 2003
    Location
    Lancashire
    Posts
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    Author of the Thread
    yup, but variances will be added (6hours for SP, as save game option available ) , variances will vary from 30 minutes to the full 6 hours for MP

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