How do you make custom roads? In OFP I think it's a texture but it could be a model. We need to know so the Crime City island can be completed.![]()
How do you make custom roads? In OFP I think it's a texture but it could be a model. We need to know so the Crime City island can be completed.![]()
♪Mayhem - De Mysteriis Dom Sathanas♪
It's an object, or a series of objects (you know the ones...asfaltka100.p3d etc etc). As to how to make custom ones....not sure. If someone had a MLOD version of a BIS road to look at that would make things easier![]()
MLod version?? Get the 0.36 demo.. there are roads in there which you can use to modify![]()
Yes I noticed now, the roads are flat models. Thanks for the demo model suggestion, I forgot about that.
Got a link? I can't find that anywhereOriginally Posted by (FW200 @ July 22 2003,21:01)
![]()
I think on Brsseb's site there is a pack of all of the openable models from the demo.
\"Impossible\" is like \"infinity\" - you can't reach it, but you can be very close to it.
Yep cheers...I went and found those links on BRSSEB's site. Hard to find though....just try doing a Google search![]()
Hey anyone know what to put in the cpp for roads? I have no clue since nobody's done a custom road addon.![]()
Look in the master config.bin. They ones BIS used are probably defined in there.