Yes, if you mean what I think you mean.
Originally Posted by (Major Fubar @ June 10 2003,04:54)
This is very nice.
However, I would really like to see a launcher that allows mod folder profiles to be defined.
That is, rather than having to check mod entries on and off every time you run the launcher, I would like to define mods as they are being defined here but have the ability to group them together in advance.
For example, I have BAS, DKM, And Desert mod folders and I would like to pre-group them under a "Modern Desert" profile. If I could predefine this grouping, I could select it from a check list (or, better, a drop-down list) from the launcher's main screen.
This way, you could predefine any combination of mod folders in advance and select a profile with just one click.
Soo... just copy all those addons to one mod dir and add that to the launcher with "Modern Desert" name.
Originally Posted by (theavonlady @ June 10 2003,09:12)
No, because I might have a 1985 Desert profile that does not use BAS and DKM but does combine other mod folders with the Desert mod folder and I don't want to duplicate addon files in multiple folders.
Originally Posted by (Kegetys @ June 10 2003,09:14)
"We love you Kegetys, we do! We love you Kegetys, we do!..."
Great work Keg.
Use symbolic links the... oh wait, Windows doesnt support those, what a crappy OS it is :P If you use NTFS, you can do hard links though with a little app such as this.
Originally Posted by (theavonlady @ June 10 2003,09:24)
Well, that's a nice technical solution that 1) doesn't work for non-NTFS Windows users and 2) might be a bit too technical for many a PC user.
Originally Posted by (Kegetys @ June 10 2003,09:42)
Thank you very much kege! Awesome
i agree on mod profiles, it would be handy
Found a little bug, if you ahve two servers with the same ip on different ports (e.g. ZEUS and ZEUS Addon) it shows the same info for both. So if you're updating it can you please fix this??
Fixed, there's now version 2.1 available on the site... It halso has a player list on the server list window, and a few other fixes.
Originally Posted by (eisa01 @ June 10 2003,12:49)
No mod "profiles" support, I couldnt figure out a decent way to do that... If its absolutely necessary to run single player with mod profiles, you can trick it by adding a new server with the mods you like, with an empty hostname and the port set to 0. When you "join" to that server using the mp server list your selected mods will be used but OFP wont even try to join anywhere since the host is blank.