Given that OFP 2 will have significantly larger maps. It's natural to assume that there will more than 1 airport, possibly more than 2 even. With the current game engine the auto pilot / other a.i. controlled planes only use one airfield (see Nogova).
I hope that the ability to choose which airfield the auto pilot / a.i. planes land at will be implemented.
Airfields could simply be designated ***A, B, C, etc.
e.g. Pilot -> action ->
Land at airfield A
Land at airfield B
Land at airfield C
Other ideas:
i) You could give the airfields a designation such as West, East or Resistance ( changeable in mission editior ). A.i. on both sides would then only use their designated airstrips.
ii) Have a specfific building ( radio control tower ) with a trigger so that when a unit enters the building it enables the rest of it's side to use the airfield in question.
I'm sure that it would be of benefit to island makers and mission designers. ***![]()
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