May 7 2003, 11:07
I want to include the Driver and the Gunner selection within an animation (useraction) i have defined it all and made axes for it, but it just not moving. Is it because gunner/driver/commander...proxies cant be part of a "rotation"?? Any kind of help would be great
The only animation that can rotate proxies is the OtocHlavne and OtocVez (turret rotations)
Unfortunately custom anims (rotations like the doors on the nam pack huey's) can NOT rotate proxies
Originally Posted by ***LeGeNDK1LLER***
May 7 2003, 17:33
OK thanx for the info, in that case ill have that idea taken of my addon.