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Thread: I can become beta tester operation flashpoint 2

  1.   Click here to go to the next Developer post in this thread.   #11
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MP Studio @ 28 April 2003,14:53)</td></tr><tr><td id="QUOTE">Damn
    But i hope for BIS if the test it themselves the game has no major bugs [/QUOTE]<span id='postcolor'>
    LOL Nice one.








    Seriously though,

    BIS always had a very low Bug/Feature ratio. Look at other series like R6, per feature they probably had 2x the bugs OFP1.0 did.

    I wouldn&#39;t mind Beta testing OFP2, as long as my PC supports it and I&#39;m not under pressure too much with other issues at that time. End of 2004 I can&#39;t be sure what my status will be...
    "Peace can not be kept by force. It can only be achieved by understanding." Albert Einstein

    Please report Arma 3 bugs in the Bug Tracker

  2. #12
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ 28 April 2003,04:37)</td></tr><tr><td id="QUOTE">/avon falls on knees and begs - office staff around stare in disbelief[/QUOTE]<span id='postcolor'>
    I thought you were self-employed?
    -----------
    Former maintainer of "Dynamic Range" soundpack, Operation Flashpoint: Resistance.

  3. #13
    Retired Moderator
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    If I got a beta copy it would mean a whole hell of a lot because computer game design is a carrer I was looking into after I&#39;m out of the Corps.
    Sergeant of Marines

  4.   This is the last Developer post in this thread.   #14
    Best go to school to learn some Comp Science/Programming or such if you want to be a game designer. Unless you have already been at it for years, meaning it would be almost useless to you.

    Betatesting games will not do anything for you in that regard...

  5. #15
    Master Gunnery Sergeant
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    I dont want to be a beta tester
    [whisper]Lets see if inverse psycology works[/whisper]

    WWJD Ale

  6. #16
    Retired Moderator
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @ 28 April 2003,22:33)</td></tr><tr><td id="QUOTE">Best go to school to learn some Comp Science/Programming or such if you want to be a game designer. ***Unless you have already been at it for years, meaning it would be almost useless to you. *** ***

    Betatesting games will not do anything for you in that regard...[/QUOTE]<span id='postcolor'>
    You really are a Euro... lol (Prays you now know why I posted what I did)

    What I really mean is I like to see betas of games because it gives a good idea of where the game is. How it is progressing. If I do get into designing, I&#39;d like to know what is good enough and what is just progression.

  7. #17
    Staff Sergeant
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    Québec, Canada
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    Arrow

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ale2999 @ 28 April 2003,17:02)</td></tr><tr><td id="QUOTE">I dont want to be a beta tester ***
    [whisper]Lets see if inverse psycology works[/whisper][/QUOTE]<span id='postcolor'>
    LOL&#33;

    you never know
    Webmaster of Mod Marine Française - MMF

    Traductor for Soviet War Rebelion Mod and admin of SWR forums (the main part is in french but we have made a section for english and espagnol speaking persons).

  8. #18
    IMHO, BIS choosing A/BTesters from the forum would not be such a stretch of the imagination.

    Look at it from their POV. Old pros develop a certain mindset of how they operate, while new testers tend to go hog-wild for lack a better term, and discover areas not previously seen.

    Choosing active military is a plus in some areas, as we would be more anal in regards to the weapontry and reality factor itself. Non-military would have the tendency to stress other factors as key.

    Ahh diversity.

  9. #19
    This is a little older that the 4-month limit on reviving dead topics...

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