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Thread: New natural enviroment

  1. #1
    there is no such natural enviurment in ofp1 (i think because of the ofp engine limitation), and i'm sure those envirument will provide more mission idea!


    imagine a small squad recon along a small
    creek (u can often see this in vietnam war movies) or a small path in forest and was ambushed by enemy from aside
    more pics
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    IF had ofp2 more different kinds of enviurment, and there would be more possibility!!!!!




  2. #2
    That's a great idea, have falls, lakes, (for mountains enivronement) etc... more realistic enivronement elements.

    Vladimir

  3. #3
    and make sure the AI can't see soldiers as soon as they come into a theoretical line of sight, seeing through trees, darkness wtc.

  4. #4
    Corporal
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    It would be also nice if there is open area of grass, that you can acctuly see the tall grass or what ever to hide behind so peopel cant see you. Over all OFP now is too clean, Make OFP2 dirty like in real life.
    \"Never give up, never surrender.\"
    \"I like OFP to be rough, dirty, and long \"

  5. #5
    Master Sergeant CuteQA's Avatar
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    There are many things which ofp2 can use from VBS1 too.
    also, we need some real street, highway, or pavement, not just a narrow black ugly road on whole map



    railroad is not bad too




  6. #6
    6--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CuteQA @ 26 April 2003,206)</td></tr><tr><td id="QUOTE">There are many things which ofp2 can use from VBS1 too.
    also, we need some real street, highway, or pavement, not just a narrow black ugly road on whole map
    [/QUOTE]<span id='postcolor'>
    i want vbs1 ***
    What you hold to be true in your life, is true and no one can tell you different. ***-RW Emerson

  7. #7
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FuseBox @ 26 April 2003,21:41)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CuteQA @ 26 April 2003,20)</td></tr><tr><td id="QUOTE">There are many things which ofp2 can use from VBS1 too.
    also, we need some real street, highway, or pavement, not just a narrow black ugly road on whole map &#60;&#33;--emo&
    [/QUOTE]<span id='postcolor'>
    i want vbs1 ***[/QUOTE]<span id='postcolor'>
    I want Ofp2

  8.   This is the last Developer post in this thread.   #8
    As i mentioned in this thread , dynamic weather

    http://www.flashpoint1985.com/cgi-bin....60;st=0

    rivers, lakers and other water areas should freeze when temperature drops enough under 0 Celsius

    and vice versa when temperature rise, ice starts to melt (icebergs on sea or rivers)

    when hard winter, rivers can be crossed with vehicles and such ...

    from this tactic come ...

    what happen when enemy tank squad can reach You next morning only over that frozen ice? and all what You have are some C4 ...

    hehe ... sunk tank platoon

    just imagine all "tactic" and "fun" enhacements coming from this

  9. #9
    Master Sergeant CuteQA's Avatar
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    a live volcano

  10. #10
    i would be fun i&#39;ve the tanks had problems when i&#39;ts verry cold... for example: Imaginge a US base. -10 degrees celcius. at morning the tank crew climb into there tanks...and that the tanks don&#39;t start or that they would have other problems

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