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Thread: Interface discussion

  1. #301
    Sergeant Westsailor's Avatar
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    Not sure if this has been mentioned so I apologize if it is a duplicate suggestion/request.

    One thing I have difficulty with is the color of the orange 'waypoint' marker. I find the color VERY hard to see if it is against a lighter background. It just gets 'washed out'.

    I'm a stone cold newbie so maybe I've missed a way to change the color (a cfg file?). If not it would be nice if you could choose the colors of 'on-screen' displays (comms, X-hairs, markers, etc.)
    Last edited by Westsailor; Apr 26 2011 at 15:42.

  2. #302
    sound/say controll? give out commands with words? is that something that could be intresting?

  3. #303

    Map auto center!

    When fly would be nice to have the map auto center on your player.

    Thx....for this wiikked game...........

  4. #304
    Staff Sergeant
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    Not sure if this is the right thread, but one thing I'd like to see is the ability to cancel the throw animation, with, say, the right mouse button. I really hate throwing stuff, thinking my gun is selected, and have to wait for the looong throw animation. Plus if it's a grenade that's equipped it'll get you killed.

  5. #305

    A thousand times yes!

    Quote Originally Posted by Zorg_DK View Post
    Not sure if this is the right thread, but one thing I'd like to see is the ability to cancel the throw animation, with, say, the right mouse button. I really hate throwing stuff, thinking my gun is selected, and have to wait for the looong throw animation. Plus if it's a grenade that's equipped it'll get you killed.
    I came here looking to say exactly this.

    Rather than apologise if this has been said before I am wanting to add my voice to the probably silent thousands upon thousands who want this.

    I have said before in forums that mechanics like this create the need for the player to think ahead and make sure his weapon is ready. I have changed my mind and would at lest want some kind of warning light reminding me that I have selected via F cycle menu a non lethal item. I think I would know if i had a flare or a pistol in my hands and that should be reflected even as I chide myself for having failed to mentally check exactly what my hands are doing. I mean it could happen ... point your knife at someone trying to shoot in the milliseconds before life is extinguished.

    Also with flares and chemlights I would like to be able to light them without throwing them. Or light and drop. Thanks for the awesome game. I;m back to DayZ servers you knew it lol

  6. #306
    Staff Sergeant
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    One thing that I think would be really nice to have, is an option in the game menus to show/hide global/side chat.

  7. #307
    Private First Class
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    Quote Originally Posted by Zorg_DK View Post
    One thing that I think would be really nice to have, is an option in the game menus to show/hide global/side chat.
    Single player does this effectively.

  8. #308
    Staff Sergeant
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    Quote Originally Posted by Gremlin View Post
    Single player does this effectively.
    While that is true, I'm obviously talking about when playing multiplayer.

  9. #309
    1. need more tools from BI tools integrated into BUILT-IN editor. preferably, all of them. in Crytek-style, so you can do [most]things without hassle with switching/messing w/various tools/appz.
    2. kinda missed war quotes from good old OFP games. there any chances to get something similar post-mortem ?
    3. kill-cam like in OFP:R. very educational, especially for beginners. can be optionaly tweaked/turned-off by admin. or at least integrate[modified] kegetys spectating script.
    4. manageable/powerful spell-checker for editor and ingame chats. doesn't it sometime frustrating/irritating when someone put typo in "pron" word or use extra-"o" letter in "Vodka" word ? optional emoticans in chat and smiles with auto-replacement.
    Last edited by BasileyOne; Jul 28 2012 at 22:41.

  10. #310
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    deleted
    Last edited by Zorg_DK; Jul 28 2012 at 16:12.

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