But general concerns, complaints, suggestions for OFP2's small arms and crew-served weapons.
What I hope for in OFP2 are:
1) Separate keys for those weapons that are attached to each other, e.g. the ubiquitous M16/m203 or AK74/BG15.
2) Selective fire (semi, burst/full, etc.) using another key.
3) Fragmentation grenades that have a timed delay, and "bounce" when thrown. (Throw in a desire for different throw "styles", depending how long you hold the "fire" button/key)
Am I missing anything?