
Originally Posted by
(dkraver @ April 25 2003,01:56)
I would like to see the unit editor improved so you would have less units showing and also give a better deployment of troops. Here are some ideas i think could be great.
1.
The abillity to chose weapons , ammo and equipment for the unit in the editor by adding the fields for each weapon/equipment slot.
Effect
+Smaller unit list since you wont have the same soldier 10 times with different weapons.
+Wont have to add/remove weapons in inet field if you wanna use other weapons.
+Smaller unit list since people making weapon addons alone wont have to add it to a man.
+Wont have strange unit names saying which weapon it holds, like:
Soldier (M4M203) or Soldier (RPK) and so on.
But should still keep classes like machine gunner and AT soldier.
2.
Instead of east, west and resistance folder, there should be and the ability to make country folders. Under these folder one should then chose which side/force you want the unit should be. And idea could be something like blue force, red force, green force and Yellow force. I would say there should be 4 sides. 1 for a attacking part, 1 for a defending part, 1 for a resistance part and last one for a neutral part like peace keepers. Civilians should still have a folder for them selfs . There should still be the menu showing side friendly towards but it should have it for all sides instead of only resistance in OFP. Civilians should also be in that selection since they also can have aggression vs a military force. This could and should be include in ofp2 in a way like gimbals tossers that where throwing rocks and bottles. Then the aggression could be controlled by the alertness selection under a waypoints. So they would go from making hand signals to throwing things at you depending on alert level. At the same time if you come as a friendly force they would wave at you and not get scared like now.
Effect
+ Smaller unit list since you wont have unit from 10 countires under one side.
+ Make units work together since you could configure which side they are on, which you cant in OFP. Example would be us and russians troops fight together against another enemy.
- You would have more side folders.
3.
As another post said in this subject forum, the abillity to change uniform/camo in the editor. This could be activated in the cpp file for those who make multiple camo's. and if not the selection would just be non selectable.
Effect.
+ Smaller unit list since 3 or more soldiers (example. soldier, winter soldier and desert soldier) could be under 1.
+ Wont have all those strange names like as a example dkm's tunguske which have these names.
2S6M Fall, 2S6M Sand and 2S6M Green
or the BAS rangers which have these two name types.
Ranger and DES Ranger.