For myself one of the biggest things lacking in all combat simulations is an ai with more 'human' like qualities. The ai in OFP is very good taticaly, using gernades and flanking manouvers, but it is still lacking suppressive fire.
I'd love to see LMG used as they are intended, to lay down fire to get the enemy to keep their heads down as you move. Nothing frustrates me more than having the ai cooly pick you off because your fire is landing all around them, but not quite hitting them. I'd love to see a 'fear for life' in the ai. Not blindly running into a stream of bullets, but actaully keeping their head down and staying in cover.,
It maybe very hard to impliment and would have a drastic effect on gameplay. Some would argue that the game would loose a lot of the 'fun factor' because firefights would be more drawn out and not always have a desisive victory. At the same time it would really help with fire and move tatics. I'd love to have a support element under my command and able to tell them to hit an area with suppressive fire as I manouver my other men to a better position.
What does everyone thing and what other improvements or changes to the ai they would love to see?
COLINMAN
HOME
Reply With Quote


***)

