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Thread: Fi103a-1 / re4 released !

  1. #11
    Master Sergeant
    Join Date
    Jul 31 2001
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    in tha LBC cuh
    Posts
    641
    I'd call it a cruise missle not a UAV...and a very innacurate one at that.

    I don't think they ever used the piloted versions of them. I kind of recall them being a potential "kamikaze" weapon but even though the SS was pretty wacked out they weren't crazy like the Japanese were.
    tommy gun, you ain't happy less you got one

  2. #12
    Guest
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ April 25 2003,00:12)</td></tr><tr><td id="QUOTE">Please explain what the logic is behind making the Germans on the West side and the Americans on the East side??? ***
    Is it because West is looked at as the "good guys" and the East as the "Bad guys"?
    A lot of us players do not just stick to one WWII mod. ***Most of us mix and match lots of different WWII addons. ***All of the other ones have the sides reversed (U.S. West, Germans East). ***While this can be changed in the map editor, it&#39;s a stupid to be forced to do this and it causes the max per squad to be 11 (because the leader has to be on the West side with his probability of appearance slider turned to 0%). ***
    Anyways, I sincerely hope that your mod team changes the sides on the addons because unless you&#39;re a big fan of the Nazis it doesn&#39;t make any sense. ***

    Chris G.
    aka-Miles Teg<GD>[/QUOTE]<span id='postcolor'>
    Ok Ok..

    Berlin OPF MOD.. berlin West Europe Ok ?

    German vs Russian Ok ? not others nation in this MOD, only vehicle and weapons..

    German = West
    Russian = Est

    its geography pure, no ?

  3. #13
    its to sensitive if you ask me would be neat if ir flew more like the bronco

  4. #14
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (At.St_Walker @ April 25 2003,18:12)</td></tr><tr><td id="QUOTE">Ok Ok..

    Berlin OPF MOD.. berlin West Europe Ok ?

    German vs Russian Ok ? not others nation in this MOD, only vehicle and weapons..

    German = West
    Russian = Est

    its geography pure, no ? [/QUOTE]<span id='postcolor'>
    Oooooh ok. So no U.S., British, ect... soldiers. Alright that makes sense now.

    Chris G.
    aka-Miles Teg<GD>
    -Expect the Unexpected-

    http://www.thelostbrothers.com/

  5. #15
    Master Sergeant
    Join Date
    Jul 31 2001
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    in tha LBC cuh
    Posts
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    that makes sense within the mod itself, but you guys haven&#39;t released the entire thing yet. More importantly, everyone likes to mix and match WW2 addons, so it&#39;s hard to play with the West Pz4 fighting along the West Sherman against the East T-34 and King Tiger.

  6. #16
    Guest
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PFC_Mike @ 26 April 2003,23:42)</td></tr><tr><td id="QUOTE">that makes sense within the mod itself, but you guys haven&#39;t released the entire thing yet. More importantly, everyone likes to mix and match WW2 addons, so it&#39;s hard to play with the West Pz4 fighting along the West Sherman against the East T-34 and King Tiger.[/QUOTE]<span id='postcolor'>
    We release the final version of the MOD..before the addon then the islands and therefore the missions.. Be45 website is "final version" of ours MOD

    Day after day you have the complete MOD without having to unload (to the end) tons of MB of zipped (or exe) files ***




  7. #17
    Guest

    Exclamation

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PFC_Mike @ 26 April 2003,23:42)</td></tr><tr><td id="QUOTE">More importantly, everyone likes to mix and match WW2 addons, so it&#39;s hard to play with the West Pz4 fighting along the West Sherman against the East T-34 and King Tiger.[/QUOTE]<span id='postcolor'>
    I know this problem.. i know.. ***

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