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Rightio.
Heres the prob:
I have added LOTS of custom music and sounds to my mission. BUT.
I added the sound of fairly heavy rain (as OFP's rain is barely hearable), and i have music playing the background.
How do i reduce the volume of the Rain sound, but make it so it doesnt effect gun shots, explosions, ect...
If i put 0 fadesound 0.3 for example, then it ALSO lowers the sound of everything else. Which i dont want.
The rain is so bloody loud that the music is washed out. The music is ESSENTIAL in this mission.
ALSO...
When you walk into a house in the mission, ive got it so that it has a rain sound simulating rain hitting windows and tin roofing, ect..
BUT. When i exit the house, that same sound still plays.
Anyway how do i stop the sound when i exit the house?
Help is needed as soon as possible, as these are the ONLY things that are keeping the mission from being completed.
Cheers.

GOD HATES US ALL
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You can use the fademusic command in the same way as fade sound. Set up a trigger which will play the sound when you are in it and stop it when you are out of it.
RED
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But dude, there is music already playing in the background.
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Sorry I misread your question, how about lowering the sounds volume in a sound editing program?
RED
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Well, i tried that, and unfortunately it didnt work.
I went into Windows Sound Recorder. Opened up the file and lowered the volume by 75%.
re-coverted it to .ogg, and the volume is still loud as fuck.
Ill give it a go in another program.
Thanks dude.
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You can email me the sound and I will try and lower the volume for you if you want.
If you want to do it your self, soundforge and cooledit are good programs to use.
RED
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Ok, thankyou very much mate.
Ill try them out soon.
Cheers
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you can alter the decibles of the ingame sound in the description.ext
"db - 50,1" etc etc
TJ
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