1. As it seems customary for any query in this damn message board to be preceeded with some kind of apologetic disclaimer regarding a previously asked question (even if it was researched and nothing of value comes up). I formally apologise if anything any words or their constituents, both vowels -and- consonants have been used previously in other posts.

Having said that now on to my question.

What is the dispersion variable modeled after? I&#39;m trying to make a rifle that is represented as accurately as possible in terms of munition ballistics and the only data I have to model this after is target groups at certain ranges. What is the dispersion variable measured in? and at what range (if any) is the dispersion supposed to be representative of?

I&#39;ve asked around in other message boards (including OFPEC). And I haven&#39;t gotten an answer yet. Does anyone here know? Info would be greatly appreciated.

2. dispersion figure in weapons config from what I have seen determines the width of the bullet hit zone, intended for use in machine gun like configurations

dispersion = .02;
the higher the number the wider the dispersion, from what I have seen it uses a circular like pattern

Alot of machine guns in full auto are very inaccurate and this figure is a way to simulate that

I believe setting it to .00 would make it totally accurate

This should be in O2 forums?

3. I don&#39;t see why this should be in the O2 forums and I know the general idea of what dispersion does. I want to know what the dispersion is measured in.

For example, how would I go about simulating a bullet that has an approximate grouping on a target of 3 inches at 100 yards? I&#39;m assuming the dispersion variable is based on some kind of measurement. Either that or im screwed and I&#39;ll have to find out some other convoluted way of trying to simulate a precise representation of a weapons accuracy.

4. Ahh I see what you mean, I know changing the number slightly makes a big difference

And after thinking ,I know in the example above,changing it to like .10 would be a very wide pattern at any distance

Maybe it is possible that 1.00 would be 1 meter dispersion at 1 meter maybe from what I see?

But some testing would have to be done

5. Dispersion is given relative to distance.

If you multiply target distance with dispersion, you will get radius likely area of bullet hits.

6. Ohh&#33;

Ok. Heh. Now things are starting to make sense here. Thanks for the help. Heh. I&#39;m assuming all of the units of measurement in OFP are metric. So, would tenths, hundredths, thousandths be represented as centimeters, milimeters... etc?

7. Yes , metric, and I believe its to 1000ths ,so yes millimeters

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