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Thread: papa bear etc

  1. #1
    how do u make the radio name like papa bear or bob etc i haven't realy had time to find this out before

    RED

  2. #2
    SETTING RADIO MESSAGE TITLES
    ----------------------------
    1 setradiomsg "boom"
    WHERE 1 IS ALPHA AND BOOM IS THE TEXT.
    I put it in an init of a player.

    So;
    1 setradiomsg "PAPA BEAR"
    would put PAPA BEAR in the list for the Alpha radio command.

    Is this what you needed?

  3. #3
    Chief Warrant Officer
    Join Date
    Jul 8 2001
    Posts
    3,124
    Author of the Thread
    nope i know that it is the other kind of radio message ; the papabear sideradio "blah blah blah" kind

    and u need to have a unit say it but i can't get him to be called papa bear

    RED

  4. #4
    I guess you can do it with the CfgIdentity class of the description.ext file.

  5. #5
    Chief Warrant Officer
    Join Date
    Jul 8 2001
    Posts
    3,124
    Author of the Thread
    i tried that but couldn't get it 2 work but i will have another play with it

    RED

  6. #6
    Chief Warrant Officer
    Join Date
    Jul 8 2001
    Posts
    3,124
    Author of the Thread
    bump

    RED

  7. #7
    First Sergeant
    Join Date
    Aug 3 2001
    Location
    United Kingdom
    Posts
    980
    Easy

    You don't need a unit for this, either

    just put this in the script with all the radio stuff

    HQ=[West,"HQ"] where the HQ in quotes is the name you want to appear at the start of the radio message, and the first HQ is the name of the 'fictional' (not existing in the game) unit

  8. #8
    Chief Warrant Officer
    Join Date
    Jul 8 2001
    Posts
    3,124
    Author of the Thread
    arr ty

    RED

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