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Thread: Someone please make sa-6 or sa-11!

  1. #1
    Hi,

    I was looking up Russian AAA weaponry on:

    http://www.aeronautics.ru/nws001/ruairdef001.htm

    and I think each and every one of those weapons look amazing.

    3 questions:

    1. Apart from the SA-13 and Tunguska, are any of these weapons in development for OFP?

    I already have the SA-13 addon (with yellow rocket tubes, natch) and it's good, but not perfect; it just looks too "clean": mind you I couldn't do any better.

    2. I note DKM's Tunguska has a rather small radar compared to "real life" (http://www.aeronautics.ru/tunguskam19.jpg)

    Polite request: could you update the addon's radar dish to be a bit bigger, lol - it looks like a buzzer at the moment. Apart from that the addon rocks. And it's bloody scary too! It makes the Shilka look like a shandy drinking fairy.

    3. I understand Tunguska's are in active use in Chechnya. I'm making a chechnya mission using CoC at the moment using the UCE russian soldiers and ASF terrorists. I want to make the mission as authentic as possible. Does anyone have any links to web pages detailing modern russian street fighting tactics & the Tunguska's use?

    Thanks for your help.
    Scott \"Tracy\" T
    Scotland\'s silver tongued cavalier ?

    Author of the original zombie addon!!
    And other shite

    I play online as [TM]Spetsnaz[MAJOR] - don\'t shoot me!!

  2. #2
    What I've read Russians use Shilkas and Tunguskas (Shilkas more often) in urban areas like Grozny. They are much more precise than artillery and bombs so they can be used to take out snipers and support infantry during assaults.

    But back to your original question. Unfortunately you can't make moving turret with missiles that are visible. Missiles that come from tubes like in Tunguska can be made. So making for example Gainful is quite impossible, unless someone makes a script...




  3. #3
    Gunnery Sergeant
    Join Date
    Nov 28 2002
    Location
    Jyväskylä, Finland
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    I think now that we've got SA-13 Gopher and the 2S6 Tunguska there's no need for other sams. Oh and by the way, the DKM 2S6 is about twice as big as sigma's T90
    “I cannot agree with equating Stalin, and Hitler. Yes, of course, Stalin was a
    tyrant and many people call him a criminal. But he was not a Nazi!\"
    - Vladimir Putin

    <span style=\'font-size:11pt;line-height:100%\'><span style=\'color:red\'>Vi stĺr sammen side om side&#33;</span></span>

  4. #4
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (N.o.R.S.u @ Mar. 14 2003,13:22)</td></tr><tr><td id="QUOTE">What I&#39;ve read Russians use Shilkas and Tunguskas (Shilkas more often) in urban areas like Grozny. They are much more precise than artillery and bombs so they can be used to take out snipers and support infantry during assaults.

    But back to your original question. Unfortunately you can&#39;t make moving turret with missiles that are visible. Missiles that come from tubes like in Tunguska can be made. So making for example Gainful is quite impossible, unless someone makes a script...[/QUOTE]<span id='postcolor'>
    Actually, while that was true prior to all the new scripting fan-dangled-ness that was added in 1.85+, you can now simulate the proxy by changing its texture with a script which turns it invisible, so it works just like the proxies for say the hellfires/mavericks atm, it also means we can have multiple missile/bomb type weapons on vehicles, and even the AT-3 back on the BMP-1 turret&#33;

  5. #5
    Sounds good, I wonder could it be possible to add missile weapons to cars with scripting.

  6. #6
    Warrant Officer
    Join Date
    Nov 21 2002
    Location
    Southampton, UK
    Posts
    2,541
    Well someone&#39;s working on a Hawk SAM and someone else is working on a Rapier (forgive me but I have forgotten their names *** ) and on both these systems the missiles are visible.Also I hope that when these much needed addons are released that ***the associated radars and not just the launchers themselves are released too, as I have only seen pictures of the launchers.Would be a shame to work so hard and produce such a realistic looking launcher only to release it without the most important part of the system...

    Woohoo&#33; my 100th post&#33;



    Original OFP-er and 'old' on here, with little to no idea what's going on these days, so go easy on me. Cheers mate!

  7. #7
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wonder @ Mar. 14 2003,14:18)</td></tr><tr><td id="QUOTE">I think now that we&#39;ve got SA-13 Gopher and the 2S6 Tunguska there&#39;s no need for other sams. Oh and by the way, the DKM 2S6 is about twice as big as sigma&#39;s T90[/QUOTE]<span id='postcolor'>
    There&#39;s an SA-13 for download? Man, I must&#39;ve had my head in the sand...where can I get it?

  8. #8
    its part of the maac and marfy MT-LB pack, cant think of their site atm sorry
    Acidcrash

  9. #9

    Talking

    D&#39;oh&#33; *slaps forehead* Of course it is&#33; I&#39;ve already got that pack. I was getting mixed up with those Russians and the whacky alphanumeric designations we give their vehicles...

  10. #10
    The CSLA version of the SA-13 has green rocket tubes

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