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I've tried:<ul>[*]this AddWeapon "LaserDesignator"[*]this AddWeapon "TargetDesignator"[*]this AddWeapon "LaserTargetDesignator"[/list]None of these seem to give the character the Laser Target Designator, for example, to night Black Op or anyone else for that matter. ***Anyone know what to add in the INT field? ***Or is it stuck on the day Black Op and cannot be added to other soldiers.
-=Die Alive=-
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Yea i've tried adding weapons that way but for some reason I can't get it to work.
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wot seriously annoys me is that if u get it wrong it says it can't find the weapon name and closes the d*amn game.
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have you looked at the pbo-file for it?
my bet is that might be the name..
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I'll take a look at it later. Thanks for the suggestion. I'll post what I've found.
-=Die Alive=-
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Laser designator=LaserDesignator. Or at least it says so in the config.cpp.
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But when you add it, there's no ammo. I tried this addmagazine "LaserDesignator", but that didn't give it any ammo.
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if only we new the people that make the bloody things then we could ask them...
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This one took me awhile to find out. For ammo crates and vehicles:
this addmagazinecargo ["laserdesignator",10];this addweaponcargo ["laserdesignator",10]
For soldiers:
this addmagazine "laserdesignator"; this addweapon "laserdesignator"
Make sure u add the magazines first(for soldiers, doesnt matter for crates or vehicles). Also, for soldiers u need to remove weapons first to make room for the laser, and make sure u change "this" to the name of whatever ur adding the laser to. ***
Seems a bit weird but the laser designator is basically a missle launcher with a missle that doesnt launch. ***Check ur inventory while playing as a Laser black op to see what I mean. ***Hes carrying both the laser designator launcher and a missle called laser designator(which happen to have pictures of carl gustav launcher and rockets). ***Looks like BIS did this the quickest way possible.
(Edited by Mr ThunderMakeR at 8:13 pm on Nov. 16, 2001)
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