</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aaron Kane @ Feb. 13 2003,11:45)</td></tr><tr><td id="QUOTE">7--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Othin @ Feb. 12 2003,017)</td></tr><tr><td id="QUOTE">I'm not really impressed with the majority of games that have come out lately though. ***I hold Fallout (1&2), Ultima VII, and Daggerfall as examples of games where you could do almost anything you wanted, and interact completely with the environment.[/QUOTE]<span id='postcolor'>
Ultima VII... best game ever...[/QUOTE]<span id='postcolor'>
I couldn't stand UVII The fact that my guys whined about eating every 3 minutes absalutely killed the game for me. I could never get into it because my time was spent feeding the grown men in my party. Interesting how such a small detail can just wreck a game for you.
For me I can enjoy a game even if it isn't 'revolutionary'. Right now I'm enjoying U2. No it doesn't really add anything new to gameplay, but man, it feels like you are in a sci-fi movie. The environments have such an attension to detail it's amazing. The sound is good and the fights are hettic.
Hell I get frustrated with OFP a lot. The ai kills me on how it acts sometimes and it wrecks the game for me ocassionally. Also I enjoy flight sims and it's slim picking right now. Strike Fighters hopefully will be playable in 6-12months. LOMAC looks promising and FB is out soon. That's it. F4SP3 is the old standby, but it's getting long in the tooth. If you want to talk about an area of gameplay that is suffering it's the flight sims. They taken a huge amount of resources to be made, don't sell well and the community loves to pick them apart. Now look at it. No one want's to make them, devs have been driven out of the business and the ones that still plug away get hammered on. Sad, but hopefully LOMAC will prove that flight sims are still viable.