Having just played the new Unreal game (sorry guys but I was a big fan of the orginal game before seeing the error of my ways by playing Flashpoint), and turns it out its all eye Candy, point shoot, point shoot. I vented my rage over at the Unreal 2 forum, and saw many other people becrying the lack of gamplay and imagination.
The fact that Unreal 2 was lacking in imagination and bugs (been in development for many years) got me thinking about the whole games industry at the moment, especially with a new flood of FPS coming out soon, Black Hawk Down, Unreal 2, Doom III and Project IGI. It seems that gameplay is still not in developers minds, apart from Flashpoint I can't think of a challenging and revolutionary type of game in terms of gameplay since Half-Life.
The lack of support for these heavily beta-stage games that get released at the moment, emphasis on graphics not gameplay and the high-price for a PC games seems to me as a damning indictment of the games industry.
Maybe I'm wrong, would be great if others were to share their viewpoints on this, or let me know about some very playable games out there that are getting ignored.