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Any one knows how to define 2, 3 or 4 different weapons (maybe with muzzle classes!?) within one weapon (rifle) that use the same magazine but then have different scopes?
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class XXM16Muzzle : XXM16
{
modelOptics="XX_OPTICS";
optics=1;
opticsFlare=0;
opticsZoomMin=XX;
opticsZoomMax=XX;
magazines[] = {"XXM16MAG"};
}
};
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Thank you!
I already got it solved that way (by trying for 2 days) 
It even works with three different sights/zoom levels/zeroings.
Its just that you have to at least define 1 or more "base"-classes for the rifle.
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