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Thread: Motorcycle question

  1. #1
    Hi, I need my motorcycle to have more "Shock Absorb" power(Hope you understand because I really don´t know how to expresss myself as English is not my first language). This is because every time the selection "pravy pradny/zadny tlumic" "absorbs" a too powerful shock it is translated too upwards and it passes through the model of my motorcycle.

    Also I have an RPM indicator, but I can´t get it to move with the "volant". I have also noticed that SelectThis couldn´t fix that problem either, instead he left the indicator static(If you haven´t noticed). Another problem with the "volant" is that I can´t move the front light("p svetlo" and "konec p svetla" in the memory LOD) with it.

    Thanks.

  2. #2
    Sergeant
    Join Date
    Sep 29 2002
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    Neuquén, Argentina
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    Need some help PLZ, any would be appreciated.

    Also what does this ?:
    damperSize
    damperForce
    predictTurnSimul
    predictTurnPlan
    terrainCoef
    turnCoef
    steerAheadSimul
    steerAheadPlan
    brakeDistance

    Commented Config briefily describes them, but I really don´t understand the description completely. Can anyone be more explicit ? I also need the config.cpp of the Jawa, can anyone provide it ?

    Thanks.

  3. #3

  4. #4
    Sergeant
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    Author of the Thread
    I experimented multiplying the values and reducing the values of "damperSize" "damperForce" "predictTurnSimul" "predictTurnPlan", and found really no change. I will continue experimenting, but try to help this tired addonmaker

  5. #5
    dig deeper and post your resulets instead
    My streaming Perhaps catch me working on some addons.
    http://www.anrop.se Swedish ArmA community.

  6.   Click here to go to the next Developer post in this thread.   #6
    dampersize = maximum suspension way(how far will the wheels be lifted). Values are in meters.

    damperforce = how "strong" is the suspension, dunno if lower or higher values will make it stronger, you have to test that.
    Try with this command to avoid wheel through model effect.

    The others I would have to look first.
    Incoming fire has the right of way.

  7. #7
    Sergeant
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    Author of the Thread
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Rastavovich @ Jan. 10 2003,12:19)</td></tr><tr><td id="QUOTE">dampersize = maximum suspension way(how far will the wheels be lifted). Values are in meters.

    damperforce = how "strong" is the suspension, dunno if lower or higher values will make it stronger, you have to test that.
    Try with this command to avoid wheel through model effect.

    The others I would have to look first.[/QUOTE]<span id='postcolor'>
    Many, many thanks Rastavovich you don´t know how thankful I am. I´m going to test this right away.

    PD: If I had had any progress I would had posted it. I just didn´t have the time to test.

  8.   Click here to go to the next Developer post in this thread.   #8
    BI Developer Suma's Avatar
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    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (The Sharpshooter @ Jan. 04 2003,21:47)</td></tr><tr><td id="QUOTE">predictTurnSimul
    predictTurnPlan
    steerAheadSimul
    steerAheadPlan
    brakeDistance[/QUOTE]<span id='postcolor'>
    All parameters quoted above have no effect on simulation, only on AI drivers expecation of vehicle simulation. In other words they are used to describe how the vehicle behaves for AI purposes, and they do not change vehicle behaviour at all.
    Ondrej Spanel, BIS Lead Programmer

  9. #9
    Sergeant
    Join Date
    Sep 29 2002
    Location
    Neuquén, Argentina
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    Author of the Thread
    Thanks Suma, now I have less parameters to worry about.

    About the dampers, I have really tried multiplying and dividing the values of dampersize and damperforce numerous times and I got no remarkable result. The wheels still go to upwards and clip through the model.

    Now, what I´m asking if anyone can give me any standards on this values, the relationship between the parametres or a personal experience on how they work. Like I said any help is appreciated.

    Any news on the RPM indicator and the headlight issues ? Can anyone tell me if it is my failure or a game bug ? What about "turncoef" and "terraincoef" ?

    Thanks.

  10.   This is the last Developer post in this thread.   #10
    try
    damperforce = 7.5; (or higher)
    and shorten the dampersize, lets say to
    dampersize = 0.3;

    try to attach the headlight beam and origin point to the front "gable" (dunno how that is called really).

    Hmm, dunno if the rpm thing is bugged on motorcycles, normally it works. Make sure you use the right selection names, also on the model.

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